YouTube
A global video-sharing, streaming, creator, and digital-media platform.
Last updated August 27, 2026
Overview
YouTube is an American online video-sharing and streaming platform operated by Google LLC and ultimately owned by Alphabet Inc. It enables individuals, creators, media companies, artists, educators, public institutions, and brands to upload, distribute, discover, livestream, monetize, and discuss audiovisual content. Its catalog spans music videos, news, commentary, documentaries, educational material, podcasts, video essays, gaming, sports, entertainment clips, films, television programming, product demonstrations, vlogs, short-form videos, and user-generated live broadcasts. The service was founded in February 2005 by former PayPal employees Chad Hurley, Steve Chen, and Jawed Karim. The founders initially explored a video-based dating concept, but the service quickly evolved into a general-purpose video-hosting site after they encountered the difficulty of finding and sharing online video. The domain was registered on February 14, 2005, and the first publicly recognized upload, Jawed Karim's “Me at the zoo,” was posted in April 2005. Early growth was driven by the ease of embedding and sharing clips, rapidly improving broadband access, viral circulation of user uploads, and the platform's ability to host material that traditional broadcasters did not distribute online. Google announced its acquisition of YouTube in October 2006 and completed the transaction in November of that year for approximately $1.65 billion in Google stock. Under Google ownership, YouTube expanded from a largely advertising-supported website into a broad digital-media ecosystem. Google integrated advertising technologies, including AdSense-related monetization tools, while also developing creator revenue sharing, premium subscriptions, music services, live-streaming products, connected-TV applications, and original programming initiatives. The platform's long-running “Broadcast Yourself” positioning helped establish the idea that ordinary users could operate channels with global reach, while later business development increasingly combined professional media, creator businesses, and subscription entertainment. YouTube's principal service remains the free, advertising-supported YouTube platform. Its surrounding product family includes YouTube Premium, which provides an ad-free viewing experience and additional features; YouTube Music, focused on music discovery and streaming; YouTube Kids, designed with child-oriented controls and content presentation; YouTube Shorts, a short-form vertical-video product; and YouTube TV, a separately packaged internet television service available in supported markets. YouTube also supports livestreaming, channel memberships, Super Chat, Super Thanks, advertising revenue sharing, content identification and rights-management systems, podcasts, shopping-related features, and distribution across mobile devices, computers, smart televisions, game consoles, and other connected devices. The platform has become a major cultural and economic institution. It has helped create globally recognized online personalities, independent production companies, music careers, educational communities, political-media operations, and new forms of advertising and sponsorship. It is also a substantial business for Alphabet. Alphabet reported YouTube advertising revenue of $31.7 billion for 2023, and later stated that combined YouTube advertising and subscription revenue exceeded a $50 billion annual run rate during 2024. Alphabet reported that YouTube's annual revenue across advertising and subscriptions surpassed $60 billion in 2025. These figures are reported at the Alphabet level and do not represent a separately listed YouTube company. YouTube's scale has produced persistent governance challenges. The service has faced disputes over copyright enforcement, accusations that recommendation systems can amplify misinformation or extremist material, criticism of moderation and demonetization decisions, concerns about children's safety and pr…
History
YouTube was established in 2005 by Chad Hurley, Steve Chen, and Jawed Karim, three former PayPal employees. The service emerged during a period when broadband access, digital cameras, and browser-based video were becoming more practical, but sharing video online remained technically inconvenient. Accounts of the founding differ in emphasis. One frequently repeated version links the idea to difficulty sharing footage from a dinner gathering, while Jawed Karim has associated the concept with the difficulty of finding online video of the Janet Jackson and Justin Timberlake Super Bowl incident and the 2004 Indian Ocean tsunami. Hurley and Chen also described an early video-dating concept influenced by Hot or Not. When the dating concept failed to attract enough material, the founders broadened the service to accept virtually any type of video. The YouTube domain was registered on February 14, 2005. The first widely recognized upload, “Me at the zoo,” was posted by Karim on April 23, 2005. The company initially operated from modest offices in San Mateo, California, and was financed by venture capital, including investment from Sequoia Capital. Its early technical appeal came from browser playback, simple uploading, embedding, and sharing. A Nike advertisement featuring Ronaldinho became an early million-view event, while the circulation of unofficial copies of “Lazy Sunday,” a Saturday Night Live sketch, demonstrated YouTube's ability to turn television material and user uploads into viral online media. Copyright concerns also appeared immediately, foreshadowing the legal and policy conflicts that would accompany the platform's expansion. By July 2006, YouTube said that users were uploading more than 65,000 videos each day and watching approximately 100 million videos daily. Google announced an acquisition in October 2006 and completed it on November 13, 2006, for about $1.65 billion in Google stock. YouTube remained a distinct product and brand, but Google's infrastructure, advertising systems, engineering resources, and distribution capabilities allowed it to scale rapidly. The service adopted the slogan “Broadcast Yourself,” presenting the platform as a form of personal broadcasting in which anyone could create a channel and reach a potentially global audience. During the late 2000s and early 2010s, YouTube moved from a website centered on short viral clips toward a broad video ecosystem. It introduced advertising formats and integrated Google's advertising technology, while building mechanisms for creators and rights holders to share revenue. The platform expanded its category range to include music, news, education, gaming, film, television, commentary, and livestreaming. Interface redesigns sought to unify desktop, mobile, television, and embedded experiences. A shift from emphasizing raw views toward watch time influenced recommendations and creator strategy. YouTube also experimented with professionally produced and subscription-supported channels, signaling an ambition to compete not only with other user-generated platforms but also with television networks, music services, and online subscription video providers. The company faced major legal pressure as its user base grew. Rights holders argued that the platform benefited from unauthorized uploads, while YouTube maintained that its notice-and-takedown systems and statutory safe-harbor protections were central to its operation. The Viacom litigation, filed in 2011, became one of the most consequential copyright disputes in the service's history. Appellate decisions ultimately favored YouTube, although copyright enforcement remained a continuing operational responsibility. YouTube's scale also made it a venue for political speech, breaking news, misinformation, conspiracy content, extremist propaganda, and social movements, increasing pressure on its recommendation and moderation systems. Susan Wojcicki became chief executive officer in February 2014. During her tenure, YouTube expanded its subscription and specialized-product strategy. Music Key evolved into YouTube Red and later YouTube Premium, while YouTube Music became a dedicated music application. YouTube Kids was launched in 2015 with a child-oriented interface and parental controls. YouTube Gaming was introduced as a focused gaming destination and livestreaming product. The company also developed tools such as Super Chat, channel memberships, creator monetization, and rights-management systems to diversify income and support professional creators. The late 2010s brought heightened scrutiny over child safety, privacy, advertising suitability, and harmful content. In 2019, the Federal Trade Commission announced a $170 million settlement concerning alleged violations of the Children's Online Privacy Protection Act. YouTube subsequently changed the treatment of videos marked as made for kids and introduced additional supervised experiences. The service also faced criticism over recommendations, deceptive or disturbing children's content, demonetization, inconsistent enforcement, and the relationship between engagement incentives and harmful material. In response, it expanded automated detection, human review, policy enforcement, information panels, age restrictions, and creator education. The COVID-19 pandemic increased demand for online video, livestreaming, education, news, and entertainment. YouTube and other streaming services temporarily reduced streaming quality in response to concerns about network congestion, including requests from European officials during the early pandemic period. The company simultaneously expanded short-form video through YouTube Shorts, competing with TikTok and Instagram Reels. Distribution disputes with Amazon and Roku illustrated the strategic importance of access across connected devices and app stores. In November 2021, YouTube removed public dislike counts while retaining dislike functionality for users and creators. The company described the change as an anti-harassment measure, but critics argued that dislike totals helped audiences identify misleading or low-quality content. In 2023, Neal Mohan succeeded Wojcicki as chief executive officer. Under Mohan, YouTube has continued to emphasize creator economics, Shorts, connected television, podcasts, music, subscriptions, advertising, and artificial-intelligence-assisted tools. Alphabet's disclosures indicate that the service has become one of the company's largest businesses, with combined advertising and subscription revenue exceeding $50 billion on an annualized basis during 2024 and surpassing $60 billion for 2025. YouTube remains active as a global platform whose identity combines social network, search-and-discovery system, media distributor, advertising marketplace, subscription service, and creator infrastructure.
- 2025Annual YouTube revenue surpasses $60 billion
Alphabet reported that YouTube's annual revenue across advertising and subscriptions exceeded $60 billion in 2025.
- 2024Combined advertising and subscription revenue exceeds $50 billion annual run rate
Alphabet reported that YouTube's combined advertising and subscription revenue exceeded a $50 billion annual run rate.
- 2023Neal Mohan becomes CEO
Neal Mohan succeeded Susan Wojcicki as chief executive officer of YouTube.
- 2021Public dislike counts removed
YouTube removed public display of dislike totals while preserving the underlying user control.
- 2020Shorts introduced
YouTube launched Shorts as its short-form video format and a strategic response to TikTok-style consumption.
- 2020Made-for-kids restrictions take effect
YouTube began applying expanded privacy and feature restrictions to videos identified as made for children.
- 2019FTC COPPA settlement
YouTube agreed to a $170 million settlement with the FTC concerning alleged collection of children's personal information.
- 2018San Bruno headquarters shooting
A shooting at YouTube's San Bruno headquarters wounded four people and resulted in the death of the perpetrator.
- 2017One billion hours watched daily
YouTube reported that users were watching approximately one billion hours of video each day.
- 2015YouTube Red and YouTube Music introduced
YouTube expanded paid and music-focused offerings, later developing them into YouTube Premium and the modern YouTube Music service.
- 2015YouTube Kids and YouTube Gaming launch
The company introduced specialized products for children and gaming audiences.
- 2014Susan Wojcicki becomes CEO
Susan Wojcicki was appointed chief executive officer, beginning a period of expansion in subscriptions, music, children's products, and creator monetization.
- 2013Paid channel subscription pilot
YouTube began testing paid subscriptions for selected channels, an early step toward a broader direct-payment model.
- 2012YouTube prevails in Viacom appeal
The United States Court of Appeals for the Second Circuit ruled in YouTube's favor in the Viacom litigation.
- 2011Major copyright litigation begins
Viacom filed a major copyright-infringement case against YouTube over user-uploaded material.
- 2010Leadership transition to Salar Kamangar
Co-founder Chad Hurley stepped down as chief executive and moved into an advisory role; Salar Kamangar became head of YouTube.
- 2007Broadcast Yourself era
YouTube adopted “Broadcast Yourself” as a central brand proposition emphasizing user-created channels and personal publishing.
- 2006Google announces and completes acquisition
Google acquired YouTube for approximately $1.65 billion in Google stock, completing the transaction in November.
- 2005YouTube domain registered and service founded
Chad Hurley, Steve Chen, and Jawed Karim founded YouTube in February 2005 and registered the YouTube.com domain.
- 2005First video uploaded
Jawed Karim uploaded “Me at the zoo,” commonly recognized as the first video posted to YouTube.
- 2005Public launch and early viral growth
YouTube exited beta in December after rapid adoption, helped by embeddable video and highly shared clips.
Products and positioning
A global, mass-market video and streaming ecosystem connecting user-generated creators, professional media, advertisers, music companies, educators, livestreamers, and audiences across web, mobile, and connected television.
YouTubeVideo-sharing and streaming platform2005
The core YouTube service allows users and organizations to upload, watch, search, share, comment on, livestream, and monetize video. It supports user-generated media and professional content across entertainment, music, news, education, sports, gaming, documentaries, podcasts, and other categories. Distribution spans browsers, mobile applications, smart televisions, game consoles, and connected devices. Advertising, creator revenue sharing, subscriptions, memberships, and rights-management tools form the principal commercial layers around the free service.
YouTube PremiumPaid video subscription2015
YouTube Premium is the platform's paid subscription service. Its core proposition is ad-free viewing across supported YouTube content, together with features such as background playback and offline access in supported environments. The service developed from Music Key and YouTube Red and is positioned as a complement to the free advertising-supported platform. Availability, pricing, and included benefits vary by market.
YouTube MusicMusic streaming service2015
YouTube Music is a music-focused service built around YouTube's catalog of official recordings, music videos, performances, remixes, covers, and user-uploaded music material. It provides discovery, search, playlists, artist pages, and personalized listening features. The product is closely linked to YouTube Premium and competes with dedicated music-streaming services while retaining YouTube's distinctive combination of audio and video content.
YouTube KidsChildren's video application2015
YouTube Kids is a child-oriented application with a simplified interface, curated content presentation, parental controls, and age-related viewing settings. It was created to provide a more controlled experience than the general YouTube service. The product operates within the broader debate over children's privacy, advertising, content quality, recommendation systems, and parental responsibility in digital media.
YouTube ShortsShort-form video2020
YouTube Shorts is a short-form video format designed for rapid, mobile-oriented consumption and creation. It supports brief vertical videos, algorithmic discovery, creator participation, music and remix features, and monetization mechanisms connected to the larger YouTube ecosystem. Shorts represents YouTube's response to the growth of TikTok and Instagram Reels and has become an important part of the platform's creator and audience strategy.
YouTube TVInternet television service2017
YouTube TV is a separately packaged internet television service offering live and on-demand programming from participating television networks and channels in supported markets. It extends YouTube's presence into the traditional pay-television category through streaming distribution, cloud-based recording features, and connected-TV access. It is commercially and functionally distinct from the open YouTube video-sharing service, although both use the YouTube brand.
YouTube GamingGaming video and livestreaming2015
YouTube Gaming was a gaming-focused vertical and application for gameplay videos, gaming channels, esports-related material, and livestreams. It was introduced to compete more directly with Twitch and to organize gaming content for a specialized audience. YouTube later consolidated much of the dedicated gaming experience into the broader YouTube platform while retaining gaming as a major content category.
Flagship businesses
- YouTube
- YouTube Premium
- YouTube Music
- YouTube Shorts
- YouTube Kids
- YouTube TV
Marketing campaigns
- 2010YouTube as a global creator platform
Global
YouTube's early brand and creator strategy emphasized open participation, viral sharing, channel subscriptions, embedded video, and the idea that users could build audiences outside conventional television and music industries.
Outcome. The approach contributed to the emergence of full-time online creators, independent media channels, and a large ecosystem of sponsorship and platform monetization.
- 2007Broadcast Yourself
Global
“Broadcast Yourself” became YouTube's defining brand message during its early expansion. The campaign and slogan framed the service as a personal broadcasting system in which ordinary users could create channels, publish video, and reach audiences without traditional media gatekeepers.
Outcome. The positioning helped establish the creator-channel model and became closely associated with YouTube's cultural identity during the late 2000s and early 2010s.
Brand decisions
- 2024Expand advertising, subscriptions, connected television, and creator monetizationStrategy
YouTube was increasingly positioned as both a digital advertising platform and a subscription-supported media business, with growing consumption on televisions and across multiple formats.
What changed. The company continued investing in YouTube Premium, YouTube Music, Shorts, livestreaming, podcasts, connected-TV distribution, and creator revenue tools.
Aftermath. Alphabet reported that combined YouTube advertising and subscription revenue exceeded a $50 billion annual run rate during 2024.
Combined advertising and subscription revenue annual run rate. More than $50 billion (Four-quarter period reported in 2024)
- 2021Hide public dislike countsStrategy
YouTube said that dislike attacks and coordinated brigading could harm creators, while critics considered dislike totals useful as a community quality signal.
What changed. The platform removed public display of dislike totals but retained dislike functionality for users and creators.
Aftermath. The change reduced visible negative feedback and became one of YouTube's most debated interface and governance decisions.
- 2020Launch YouTube ShortsProduct launch
Short-form vertical video had become a major source of engagement and creator growth through services such as TikTok and Instagram Reels.
What changed. YouTube introduced Shorts as a short-form video format integrated into the wider YouTube ecosystem.
Aftermath. Shorts became a central product for mobile discovery, creator acquisition, music promotion, and competition for short-form viewing time.
- TikTok — Shorts was explicitly developed in response to TikTok's rapid growth in short-form video.
- Instagram — Shorts also competed with Instagram Reels for creators, advertisers, and mobile audience attention.
- 2019Implement expanded made-for-kids controlsStrategy
The FTC settlement over alleged COPPA violations required YouTube to change how it handled children's content and personal information.
What changed. YouTube required creators to identify whether videos were made for children and applied additional restrictions to audience data, advertising, comments, notifications, and related features.
Aftermath. The changes altered children's content monetization and engagement practices and became a major part of YouTube's child-safety and privacy policy framework.
FTC settlement. $170 million settlement (2019)
- 2015Launch subscription and music ecosystemProduct launch
YouTube sought to move beyond advertising and respond to growing competition from music-streaming and subscription-video services.
What changed. The company introduced YouTube Red, later renamed YouTube Premium, and developed YouTube Music as a dedicated music product.
Aftermath. The products established subscriptions, ad-free viewing, background playback, music discovery, and original programming as important parts of the YouTube business.
- Twitch — YouTube also launched YouTube Gaming during this period as a focused response to Twitch's gaming-video and livestreaming position.
- 2013Test paid channel subscriptionsStrategy
Advertising was YouTube's primary commercial model, but the company sought additional ways to support creators and monetize specialized audiences.
What changed. YouTube piloted paid subscriptions for selected channels, allowing participating providers to charge viewers recurring fees.
Aftermath. The pilot was discontinued and later reworked, but it anticipated the broader expansion of YouTube Premium, channel memberships, and other paid features.
- 2006Accept Google's acquisitionM&A
YouTube was growing rapidly but faced substantial infrastructure, bandwidth, rights, and monetization challenges. Google had the scale and advertising technology to support the service's expansion.
What changed. Google agreed to acquire YouTube for approximately $1.65 billion in Google stock and completed the transaction in November 2006.
Aftermath. YouTube remained a distinct consumer brand while benefiting from Google's infrastructure, advertising systems, engineering resources, and global distribution.
Acquisition price. Approximately $1.65 billion in Google stock (2006)
Leadership
| Name | Title | Tenure |
|---|---|---|
| Neal Mohan | Chief Executive Officer | 2023– |
| Susan Wojcicki | Chief Executive Officerformer | 2014–2023 |
| Salar Kamangar | Chief Executive Officerformer | 2010–2014 |
| Chad Hurley | Chief Executive Officer and later adviserformer | 2005–2010 |
Controversies
- 2021Public dislike-count removal controversyControversy
The decision to hide public dislike totals was criticized by users, creators, and co-founder Jawed Karim, who argued that visible negative feedback helped communities identify misleading or low-quality material. YouTube defended the change as a measure against harassment, brigading, and coordinated attacks.
- 2020Misinformation and moderation controversyControversy
YouTube continued to face criticism that its recommendation and monetization systems could help circulate conspiracy theories, false claims, extremist material, and other harmful content. The company responded with removals, reduced recommendations, information panels, policy changes, and expanded enforcement, but disagreements over censorship and platform responsibility continued.
- 2019COPPA privacy settlementControversy
The Federal Trade Commission announced a $170 million settlement with Google and YouTube over allegations that personal information was collected from children under 13 without the consent required by the Children's Online Privacy Protection Act. The settlement required changes to children's privacy practices and helped trigger later treatment of made-for-kids videos.
- 2018Child-directed content and safety criticismControversy
YouTube faced sustained criticism over disturbing, violent, sexually suggestive, or otherwise inappropriate videos that appeared to target children or used child-oriented characters and presentation. The controversy raised questions about recommendation systems, moderation quality, advertising incentives, and the adequacy of YouTube Kids safeguards.
- 2011Viacom copyright litigationControversy
Viacom alleged that YouTube was responsible for widespread infringement involving user-uploaded clips. The dispute became a landmark test of intermediary liability and copyright safe-harbor protections for online video platforms. Appellate rulings ultimately favored YouTube, but the case intensified scrutiny of its takedown and rights-management systems.
Recent events
- 2025Alphabet reports YouTube annual revenue above $60 billion
Alphabet reported that YouTube's annual revenue across advertising and subscriptions surpassed $60 billion for 2025.
Other - 2024YouTube combined advertising and subscription revenue surpasses a $50 billion annual run rate
Alphabet stated that YouTube's combined advertising and subscription revenue exceeded $50 billion over the preceding four-quarter period, reflecting the platform's growing importance beyond advertising alone.
Other - 2021YouTube removes public dislike counts
YouTube stopped displaying public dislike totals on videos while retaining the control for users and creators. The company said the change was intended to reduce harassment, brigading, and coordinated dislike attacks.
Other - 2020YouTube applies child-directed restrictions to videos marked made for kids
YouTube began applying COPPA-related restrictions to videos identified as made for children, changing data collection, advertising, comments, notifications, and other features associated with those videos.
Regulation - 2020YouTube launches Shorts
YouTube introduced Shorts as a short-form video format intended to compete for creator attention and audience time with TikTok and Instagram Reels.
Product launchProduct generation - 2020YouTube and Roku dispute distribution of YouTube TV
Roku removed the YouTube TV application from its channel store after the companies failed to reach a new distribution agreement, illustrating tensions between streaming platforms and device distributors.
LawsuitOther - 2018YouTube headquarters shooting in San Bruno
A shooting occurred at YouTube's San Bruno headquarters in April 2018. Four people were wounded and the perpetrator died at the scene.
Other - 2015YouTube launches YouTube Premium predecessor YouTube Red
YouTube introduced YouTube Red, a paid service offering ad-free viewing, background playback, and original programming. The service was later renamed YouTube Premium.
Product launch - 2015YouTube Kids launches
YouTube introduced a dedicated mobile application for children with a simplified interface, curated content presentation, and parental-control features.
Product launch - 2015YouTube Gaming launches
YouTube launched a gaming-focused product and application for gaming video and livestream content, positioning it against specialist services such as Twitch.
Product launch - 2006Google completes acquisition of YouTube
Google completed its acquisition of YouTube in November 2006 for approximately $1.65 billion in Google stock, bringing the rapidly growing video platform into Google's product portfolio.
M&A
Sources
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