Microsoft recognizes 11 video game unions in the United States, representing 3,000 video game workers. Microsoft like other tech companies, has historically resisted unions and relied on temporary workers with lower pay and job security than regular employees. This shift began in 2015 and accelerated in 2022 when Microsoft acquired Activision Blizzard. To expedite the approval process, Microsoft signed a labor neutrality agreement with Communications Workers of America. This agreement guarantees that Microsoft will not interfere with or oppose union organizing efforts. It applies to both of its video game subsidiaries, Activision Blizzard and ZeniMax Media. Other unionization efforts at TaxSaver Software and Lionbridge have been unsuccessful.
Microsoft employees in the United States have been vocal in their opposition to military and ICE government contracts with Microsoft. Microsoft workers also showed transnational support for Chinese tech worker protesting the 996.icu overtime culture.
Around the world, Microsoft and its subsidiaries have formed unions in Canada, Poland, Romania, South Korea and Sweden and formed works councils in Germany. Bethesda Game Studios employees unionized in Canada, and King video game developers in Sweden voted to form a "union club".
Australia
Microsoft and the Australian Council of Trade Unions signed a voluntary framework agreement, codifying worker participation regarding the design and usage of artificial intelligence in the workplace. This partnership builds on previous memorandum of understandings regarding workplace protections and right to unionize, signed between Microsoft and Australian Services Union, Professionals Australia and the Shop Distributive and Allied Employees Association.[1]
Canada
Montreal studio of Bethesda Game Studios was certified on August 13, 2024, with support of Communications Workers of America Canada.[2] This follows the recent unionization of QA testers at ZeniMax, its parent company in the United States.[3]
Germany
Microsoft Germany has 2,700 employees and 6 offices across Germany as of 2014. Employees are represented by local works councils and a central works council since 1998.[4]
Romania
Microsoft Romania employees formed a union in early 2024. Almost a year later, in January 2025, Microsoft Romania signed a collective agreement with SLTC, a trade union affiliate of ANTIC. The collective agreement covers 1,500 workers.[5]
United States
Microsoft recognizes 11 video game unions representing 3,000 video game workers.[6] Microsoft like other tech companies, has historically resisted unions and relied on temporary workers with lower pay and job security than regular employees. Microsoft changed course in 2014 with the appointment of Brad Smith, Microsoft's new general counsel. Smith, along with the new CEO Satya Nadella, took a more conciliatory approach to regulation, including labor rights. This took shape in 2015, when Microsoft instructed all large contractors to provide paid time off.[7]
When Microsoft announced its intention to acquire Activision Blizzard in a $70 billion deal in January 2022, there was a pragmatic risk that Communications Workers of America (CWA) would oppose the acquisition if Microsoft did not recognize ongoing unionization efforts at Activision. The FTC raised antitrust concerns about the deal, so Microsoft hoped a labor neutrality agreement with CWA would make the pro-labor Biden administration less likely to oppose the acquisition.
Poland
Microsoft Workers Union was registered on August 10, 2023, and is led by Tomasz Dydo.[45] As of 2024, an estimated 130 members have joined, representing a Microsoft's Polish workforce. Some of the issues the union wants to address are crunch time, unused vacation days and better enforcement of local labor laws.[46]
South Korea
In the Summer of 2017,[47] 370 workers of Microsoft Korea (half of the total workforce) formed Microsoft Korea Labor Union .[48] It is led by Lee Ok-Hyoung, and is affiliated to the Korea Confederation of Trade Union.[50] The union signed its first collective agreement in 2018, negotiation wages annually since.[51]
On November 24, 2021, 90% of the union membership voted to go on strike over long working hours and a 3.5% pay-raise offer that was rejected by the union membership,[48] instead demanding a 6.5% pay-raise. The strike authorization passed after 37 rounds of negotiations.[52]
Sweden
King is a video-game subsidiary of Activision Blizzard, headquartered in Stockholm. King is best known for publishing Candy Crush. In October 2024, Stockholm employees voted to form a "union club" with Unionen, a Swedish trade union. As of January 2025, they have 217 members and meet with management to negotiate for a collective agreement. The impetus for increased membership was due to the cancellation of a private company doctor.[53]
See also
- Google worker organizations
- IBM and unions
- SAP and unions
- Activision Blizzard worker organization
- Game Workers Unite
External links
References
- David Swan. Unions score rare win over AI rollout with Microsoft agreement The Sydney Morning Herald, 2026-01-14, retrieved 2026-01-29^
- Bethesda Game Studios Workers Win Labour Board Certification, Officially Join CWA Canada CWA Canada, 2024-08-16, retrieved 2024-08-19^
- Sophie McEvoy. Bethesda Montreal files for unionisation