Blizzard Albany (formerly Vicarious Visions, Inc.) is an American video game development division of Blizzard Entertainment based in Albany, New York. Founded in 1991, the company was acquired by Activision in January 2005. In January 2021, Vicarious Visions became part of Activision's sister company Blizzard Entertainment and was merged into it in April 2022.
History
The studio was founded by brothers Karthik and Guha Bala in 1991 while they were in high school.[1] In the late 1990s, Vicarious Visions appointed Michael Marvin, an Albany-based investor and entrepreneur, and founder and former CEO of MapInfo Corporation; and Charles S. Jones, investor, who sat on the boards of various software and industrial companies including Geac and PSDI, to its board of directors. Under their leadership, a sale of the company was negotiated to Activision, earning the original investors over 20x their initial investment. In 1999, Vicarious Visions partnered with Vatical Entertainment for a three-year strategic alliance, where Vatical published titles Vicarious Visions is developing, including Game Boy Color.[2] In January 2005, Vicarious Visions was acquired by publisher Activision. In June 2007, Activision closed the Vicarious Visions' office in Mountain View, California.[3] On April 5, 2016, the Bala brothers announced that they had left the company.[4] The brothers then founded Velan Studios in November 2016.[5]
On January 22, 2021, Vicarious Visions was moved by Activision Blizzard from a subsidiary of Activision to a subsidiary of Blizzard Entertainment. Going forward, more than 200 employees of Vicarious Visions will be employees of Blizzard.[6] Vicarious had been working with Blizzard for about two years prior to this announcement, and specifically on the planned remaster of Diablo II, Diablo II: Resurrected, and Blizzard felt the move would be best as to have Vicarious' group provide continued support not only on the remaster but also on other Diablo properties including Diablo IV.[7][8] Vicarious Visions studio head Jen Oneal moved to Blizzard's management and was succeeded by Simon Ebejer, previously the studio's chief operating officer.[9] On October 27, 2021, Blizzard informed Vicarious Visions employees that the studio would change its name.[10] The studio was fully merged into Blizzard on April 12, 2022, and was renamed Blizzard Albany, otherwise retaining its offices.[11][12]
Blizzard Albany's quality assurance team, about 20 members in size, announced a unionization drive in July 2022 as Game Workers Alliance Albany. It follows Raven Software, another Activision Blizzard subsidiary, whose QA team voted to unionize earlier in the year.[13]
Game history
Terminus, an online multiplayer space trading and combat simulation game, won two Independent Games Festival Awards in 1999. They became known as a leading developer of handheld games breaking ground by the Tony Hawk's Pro Skater series, developing Game Boy Advance and Nintendo DS titles in the franchise's main series as well as one spin off. They developed the first three Crash Bandicoot GBA games. Vicarious Visions developed Spider-Man, Spider-Man 2: Enter Electro, Ultimate Spider-Man, Crash Nitro Kart, Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy, and Doom 3 for the Xbox. Vicarious Visions developed for the Guitar Hero series on the Nintendo DS and Wii platforms. For Guitar Hero: On Tour, Vicarious Visions created the "Guitar Grip" peripheral for the Nintendo DS, which emulates the guitar controller for the portable system.
It was revealed on June 10, 2011, that Vicarious Visions was working on the 3DS version of Skylanders: Spyro's Adventure, and would go on to have an important role in developing the Skylanders game series, creating the games Skylanders: Swap Force and Skylanders: SuperChargers.[14] On December 8, 2016, Vicarious Visions announced that they were partnering with Bungie to work on the Destiny franchise.[15]
Game engine
Vicarious Visions Alchemy is the company's game engine. It was released in 2002. It was originally called Intrinsic Alchemy and developed by Intrinsic Graphics before being renamed after Vicarious Visions acquired Intrinsic Graphics in 2003.[16]
Games developed
Cancelled games
External links
References
- Allegra Frank. Vicarious Visions co-founders move on after 25 years Polygon, April 5, 2016, retrieved May 26, 2021^
- Vatical Entertainment and Vicarious Visions announce strategic alliance May 3, 1999, retrieved November 12, 2025^
- Alex Handy. Exclusive: Activision Closes Vicarious Visions' CA Office Gamasutra, June 7, 2007, retrieved January 27, 2021^
- Mike Futter. Vicarious Visions Co-Founder Brothers Depart After 25 Years Game Informer, April 5, 2016, retrieved April 5, 2016^
- Bala brothers found Velan studios Market for Computer & Video Games, November 21, 2016, retrieved June 4, 2021^
- Brendan Sinclair. Vicarious Visions merged into Blizzard GamesIndustry.biz, January 22, 2021, retrieved January 22, 2021^
- Jason Schreier. Blizzard Absorbs Activision Studio After Dismantling Classic Games Team Bloomberg News, January 22, 2021, retrieved January 22, 2021^
- Mike Minotti. Blizzard leaders J. Allen Brack and Allen Adham on leaks, Reforged lessons, mobile, and more Venture Beat, February 22, 2021, retrieved February 22, 2021^
- Adam Bankhurst. Activision Merges Blizzard and Vicarious Visions IGN, January 22, 2021, retrieved February 18, 2022^
- Vicarious Visions to drop its name and fully merge with Blizzard, sources say Polygon, October 27, 2021, retrieved October 31, 2021^
- Jordan Middler. Tony Hawk studio Vicarious Visions is no more as it completes merger with Blizzard Video Games Chronicle, April 12, 2022, retrieved April 12, 2022^
- Victoria Kennedy. Skylanders dev Vicarious Visions is officially renamed Blizzard Albany Eurogamer, April 12, 2022, retrieved April 14, 2022^
- Blizzard QA workers in Albany are organizing Activision's second union July 19, 2022^
- Report: Job Losses At Vicarious Visions Nintendo World Report, June 10, 2011, retrieved June 14, 2011^
- Michael McWhertor. Destiny Development Team Expands With Vicarious Visions Polygon, December 8, 2016, retrieved January 4, 2017^
- Vicarious Visions Acquires Intrinsic Graphics Technology www.gamasutra.com, retrieved 2019-06-15^
- Thomas East. Skylanders Swap Force Wii will be very close to the HD versions Official Nintendo Magazine, July 2, 2013, retrieved October 3, 2013^
- Sam Machkovech. Diablo II Resurrected tops BlizzCon announcement flurry Ars Technica, 2021-02-19, retrieved 2021-02-20^
- Diablo. Diablo IV Campfire Chat - Season 5: PTR 2024-06-21, retrieved 2024-08-06^
- Adam Bankhurst. The Game Awards 2025 Updating Live: Everything Announced IGN, 2025-12-11, retrieved 2025-12-12^
- jkdmedia. Shaun Palmer's Pro Snowboarder 2 Talent Announcement GameZone, 2012-05-04, retrieved 2023-06-07^
- Static Shock – In Development VVisions.com, Vicarious Visions, retrieved March 1, 2023^
- The incredible story of Roman Wars: The lost Call of Duty game gamesradar, 2016-07-05, retrieved 2024-06-02^