Roxley
Canadian board-game development and publishing company based in Calgary, Alberta.
Last updated August 24, 2026
Overview
Roxley, also known as Roxley Games and Roxley Game Laboratory, is a Canadian tabletop-game development and publishing company headquartered in Calgary, Alberta. The company is associated with modern hobby board games that combine accessible presentation with substantial strategic or tactical play. Its published catalogue includes Brass: Birmingham, Santorini, Radlands, and the Dice Throne series. A defining feature of Roxley's business model is its use of crowdfunding, particularly Kickstarter, to finance and launch individual game projects. Rather than relying exclusively on conventional retail publishing, the company presents projects directly to an enthusiast audience, gathers financial support before or during production, and uses campaign momentum to build demand for subsequent retail distribution and expansions. This approach is especially suited to the hobby-game market, where detailed components, premium production, expansions, and collector editions can be supported by a committed community before mass-market release. Roxley's catalogue spans several styles of tabletop play. Brass: Birmingham is an economic and network-building strategy game set in the industrial era. Santorini is a more abstract, positional game centered on construction and movement. Radlands is a post-apocalyptic head-to-head card game with an emphasis on resource management and tactical combinations. Dice Throne is a competitive series built around character-specific abilities, dice manipulation, combat effects, and modular expansions. Together, these products show a portfolio that reaches from strategic economic simulation to lighter, highly interactive competitive formats. The company became particularly visible through high-performing crowdfunding campaigns. Its Santorini campaign was reported as raising $700,524, a then-record result for the company or project context described in reference material. Roxley's later campaigns exceeded that level, including the 2024 Dice Throne X-Men campaign, which raised more than $4 million. These campaigns demonstrate Roxley's reliance on direct community engagement and the ability of licensed or expanded product lines to attract a large international tabletop audience. Roxley remains best understood as a specialist hobby-game publisher rather than a mass-market toy company. Its brand identity is tied to designer-led tabletop experiences, premium physical production, crowdfunding, and recognizable recurring game systems. Publicly available reference material identifies its location, core publishing model, and principal games, but does not establish a founding year, founder, corporate parent, ownership structure, public listing, or official website URL.
History
Roxley is a Calgary-based Canadian company involved in the development and publication of hobby board games. Public reference material also identifies the company under the names Roxley Games and Roxley Game Laboratory. The available account does not provide a founding year or a detailed chronology of its early operations, so the company's origins cannot be dated more precisely here. Roxley's importance in the modern tabletop market comes from the combination of game publishing and crowdfunding. The company commonly uses Kickstarter to present individual projects to consumers, allowing an enthusiast audience to commit support before production is completed. This model gives Roxley a direct relationship with prospective players and can help fund games with comparatively elaborate components, expansions, or special editions. It also makes each major campaign both a financing mechanism and a marketing event. The company's known catalogue illustrates a broad but coherent approach to hobby gaming. Brass: Birmingham represents the heavier strategy end of the portfolio, using an industrial setting and economic network-building systems. Santorini applies a more compact and abstract design, emphasizing movement and construction on a three-dimensional playing area. Radlands is a competitive card game with a post-apocalyptic setting, resource constraints, and direct player conflict. Dice Throne is a broader competitive system in which distinct characters use dice, abilities, and tactical effects; the line has supported multiple character sets and later thematic campaigns. Crowdfunding provided several visible markers in Roxley's development. The Santorini campaign reportedly collected $700,524. Later efforts exceeded that amount, most notably the 2024 Dice Throne X-Men campaign, which raised more than $4 million. The results show how Roxley has used established game systems, new themes, and an engaged community to scale individual launches beyond the normal reach of a small specialist publisher. Roxley is therefore positioned differently from large toy conglomerates and mass-market game publishers. Its identity is associated with enthusiast-oriented design, distinctive physical production, direct-to-consumer campaign activity, and a catalogue that mixes strategic depth with highly interactive competitive play. The cited material confirms the Calgary location, the crowdfunding approach, and the principal games, but does not provide verified information about the company's founders, executives, ownership, founding date, corporate structure, or current official web address.
- 2024Dice Throne X-Men campaign exceeds $4 million
Roxley's Dice Throne X-Men campaign raises more than $4 million, exceeding the reported Santorini campaign result.
- Roxley develops a crowdfunding-led publishing model
The company adopts Kickstarter and similar community-supported launches as a recurring way to finance and promote tabletop projects.
- Santorini campaign reaches $700,524
The Santorini campaign becomes a major early crowdfunding success for Roxley, according to the cited reference material.
Products and positioning
A specialist Canadian hobby-game developer and publisher focused on strategically engaging tabletop games, premium physical products, and community-supported crowdfunding launches.
Brass: BirminghamStrategy board game
Brass: Birmingham is a historically themed economic and network-building board game associated with Roxley's strategy-game catalogue. Its industrial setting supports a complex style of play in which players develop production, establish connections, and compete over economic opportunities. It represents the heavier strategic side of the brand and is aimed primarily at hobby gamers who value planning, interaction, and replayability.
SantoriniAbstract strategy board game
Santorini is a compact abstract strategy game built around movement and construction. Players develop buildings on a three-dimensional board while attempting to achieve positional objectives and use special powers where applicable. Its relatively simple core actions contrast with tactical depth, giving Roxley a product that can appeal to both casual players and dedicated strategy enthusiasts. Its crowdfunding campaign was reported to have raised $700,524.
RadlandsCompetitive card game
Radlands is a head-to-head card game set in a post-apocalyptic world. The game focuses on direct competition, limited resources, and combinations among camps, characters, and other cards. Its compact competitive format differs from Roxley's larger economic and board-building designs while retaining the company's emphasis on strong themes, replayable systems, and a physical presentation intended for hobby-game audiences.
Dice ThroneCompetitive dice and card game series
Dice Throne is a competitive tabletop series centered on distinct playable characters, dice rolls, character abilities, tactical effects, and direct combat. The modular structure allows players to collect or combine different character sets, while the shared system provides continuity across products. Roxley has used the line as a platform for further releases and themed crowdfunding projects, including the 2024 Dice Throne X-Men campaign.
Flagship businesses
- Brass: Birmingham
- Santorini
- Radlands
- Dice Throne
Marketing campaigns
- 2024Dice Throne X-Men Kickstarter campaign
Roxley launched a Dice Throne project themed around X-Men through crowdfunding. The campaign extended the Dice Throne system into a recognizable licensed entertainment property.
Outcome. The campaign raised more than $4 million, making it one of Roxley's largest reported crowdfunding efforts.
- Santorini Kickstarter campaign
Roxley's Santorini crowdfunding campaign attracted substantial backing and was reported to have raised $700,524. The campaign helped establish the company's ability to use direct community support for a major tabletop release.
Outcome. The campaign became a notable Roxley crowdfunding success and was later surpassed by subsequent company campaigns.
Brand decisions
- Use crowdfunding for individual game projectsStrategy
Roxley operates in the enthusiast tabletop market, where community demand can support specialized games and premium physical products before broad retail distribution.
What changed. The company regularly uses Kickstarter and related crowdfunding campaigns to finance, promote, and gauge demand for new projects.
Aftermath. The strategy produced prominent campaigns for Santorini and Dice Throne, including the reported $4 million-plus 2024 X-Men campaign.
Recent events
- 2024Dice Throne X-Men campaign surpasses $4 million
The 2024 Dice Throne X-Men crowdfunding campaign raised more than $4 million, surpassing the reported result of the Santorini campaign and becoming one of Roxley's largest disclosed crowdfunding efforts.
CampaignProduct launch - Roxley uses Kickstarter crowdfunding as a core project model
Roxley is described as using crowdfunding, typically through Kickstarter, for individual board-game projects. The model supports direct audience validation, advance funding, and community-led promotion.
Other - Santorini crowdfunding campaign raises $700,524
Roxley's Santorini campaign was reported as raising $700,524, establishing an important early crowdfunding success for the company.
Campaign
Sources
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