Granblue Fantasy is a Japanese role-playing video game developed by Cygames for Android, iOS and web browsers, which was first released in Japan in March 2014. The game reunites music composer Nobuo Uematsu and art director Hideo Minaba, who previously collaborated on Final Fantasy V (1992), VI (1994), and IX (2000) and Lost Odyssey (2007).
Gameplay
Granblue Fantasy plays as a role-playing video game with turn-based battles.[1] The game also contains summons and a class system that alters the main character's move-set and growth.[2] Characters gain levels and abilities by accruing experience; by collecting certain materials, some character may earn an extra star (which is called "FLB" or full limit break), resulting in new abilities and drastically improving their power. The player character, who is always a part of the party, can equip various classes to best suit the current challenge. Summons and weapons equipped also confer characters with bonuses on attack power, HP, and the passive skills each weapon holds. Building up a 'grid' of weapons and summons is the core of progression in Granblue Fantasy, with a variety of grids and character line-ups required to tackle the harder challenges in the game.