22cans
22cans is a British independent game developer founded by Peter Molyneux, known for titles including Godus and The Trail.
Last updated August 26, 2026
Overview
22cans is a British independent video-game developer founded by veteran designer Peter Molyneux in 2012. The studio has continued Molyneux’s interest in simulation, creation and player agency, developing games for personal computers, mobile devices and digital distribution platforms. Its better-known projects include Godus, a god-game focused on shaping a world and guiding its inhabitants; The Trail, which combines exploration, crafting and settlement; and Curiosity – What’s Inside the Cube?, an experimental project built around large-scale player interaction. The brand is positioned as a small, idea-led independent studio rather than a large publisher with a broad conventional product portfolio. Publicly verifiable information about its recent operations, staffing and finances is limited, so its current scale and project status should not be inferred without additional sources.
History
22cans was established in the United Kingdom in 2012 by game designer Peter Molyneux. It operated as an independent development studio and initially attracted attention with the experimental mobile game Curiosity – What’s Inside the Cube?, which invited a large number of players to explore a virtual cube and reflected the studio’s interest in collective participation and unusual interaction models. The studio later released Godus, combining god-game mechanics with world shaping and the management of inhabitants. It subsequently released The Trail, blending exploration, crafting, travel and settlement development. Public information indicates that the company has focused on developing games for digital platforms, but reliable details about its financing, staffing, later projects and recent operations are limited. As a result, the known founding background and released games can be described with confidence, while the full corporate timeline and present organizational status require further verification.
- 2016The Trail Released
The studio released 'The Trail', combining exploration, crafting, travel, and settlement building in a digital game experience.
- 2013Godus Enters Development and Release Phase
22cans launched 'Godus', centered on god-game simulation and world shaping, becoming one of its most representative projects.
- 201222cans Founded
Peter Molyneux founded 22cans in the UK, starting to develop digital games as an independent studio.
- 2012Curiosity Released
The studio released the experimental project 'Curiosity – What's Inside the Cube?', featuring a massive-scale collaborative exploration of a virtual cube as its core mechanic.
Products and positioning
British independent, creative-driven video game developer focusing on simulation, exploration, creation, and experimental interactive experiences.
GodusGod game2013
Godus is a god-game developed by 22cans in which players shape terrain, influence inhabitants and develop settlements from a god-like perspective. It reflects the studio’s interest in world creation, player agency and simulation systems.
The TrailExploration and survival adventure game2016
The Trail combines travel, exploration, resource gathering, crafting and settlement development. Players collect materials and make items while progressing through a journey, reflecting 22cans’s experimentation with non-traditional progression and exploration systems.
Curiosity – What's Inside the Cube?Experimental mobile game2012
Curiosity – What's Inside the Cube? is an early experimental project by 22cans centered on a virtual cube made of numerous smaller blocks, encouraging players to click and explore its contents collectively.
Flagship businesses
- Godus
- The Trail
- Curiosity – What's Inside the Cube?
Leadership
| Name | Title | Tenure |
|---|---|---|
| Peter Molyneux | Founder | 2012– |
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