The Granstream Saga (グランストリーム伝紀) is an action role-playing game developed by Shade, a development team in Quintet, for the PlayStation. It is an intended spiritual successor to their previous Super NES titles, Illusion of Gaia and Terranigma (involving Tomoyoshi Miyazaki and Masanori Hikichi).[4] The game was first published in Japan by Sony Computer Entertainment, then given a United States release by THQ.[5]
The Granstream Saga is lauded as one of the first fully polygonal RPGs, as opposed to using polygonal characters with pre-rendered backgrounds, polygonal environments with scaling sprites, or other such combinations. The game features anime-style cutscenes by Production I.G. It is also somewhat unusual in that the characters the player meets in the game are faceless.