Reception
Ni no Kuni: Dominion of the Dark Djinn received critical acclaim. Michael Baker of RPGamer named it the "best overall game" at the time, and Janelle Hindman of RPGLand wrote it is "a reminder of why people used to flock to the JRPG genre in the first place". Nintendo Gamer's Matthew Castle called it "one of the best experiences on DS". Famitsu editors felt the animation, music, and story were effectively utilized to maintain excitement. The game was awarded Future Division at the Japan Game Awards in 2009 and 2010, and the Excellence Award in 2011, and won the Rookie Award from Famitsu in 2011.
The game's artistic design received acclaim, being favorably compared to Studio Ghibli's previous work; Gigazine found the art style to be "Ghibl-ish". Famitsu praised the gimmicks in the design, similarly calling them "extremely Level-5 like". RPGamer's Baker felt that the graphics are the best in a Nintendo DS game, particularly praising the animated cutscenes. Nintendo Gamer's Castle echoed these remarks, calling it "visual perfection". RPGLand's Hindman called the graphics "beautiful and lovingly rendered", praising their effective use of building the world, and its lack of repetition. Chris Carter of Destructoid approved of the visuals, though found the graphics in Wrath of the White Witch to be far superior.
The gameplay was met with positive reactions. Hindman of RPGLand found the battle system "fun", and admired the variety of styles present in battles. Baker of RPGamer praised the simplicity of the battles, but reprimanded the puzzles and level design for their lack of depth. Gigazine found the touchscreen controls "innovative" and unique, yet felt that the battle sequences were "not very thrilling" and lacking excitement. Warotan.com felt that game's combat was frustrating for the game's first half, until enough resources had been obtained. Edge found that the gameplay was too similar to other games, noting the collaboration with Studio Ghibli was the game's only unique point. The inclusion of the physical book with the game was also met with positive reactions; Famitsu called it "innovative", and RPGLand's Hindman praised the presentation, although criticized the constant necessity of the book for gameplay. Castle of Nintendo Gamer called the book a "genuine work of art", praising its relevance to the gameplay.
Reviewers commended the game's story and characters. RPGLand's Hindman appreciated the genuineness of the characters, and found that the script makes the game unique compared to other role-playing games. Edge favorably compared the characters to previous works by Level-5 and Studio Ghibli, the former for their ability to present believable worlds, and the latter for their presentation of "complex, adult problems from a child's perspective". Baker of RPGamer felt that the story is "comfortably cliché-ridden", noting that the writing "really shines" due to the characters. Tomomi Yamamura of Game Watch praised the game's voice acting, comparing it favorably to Studio Ghibli films. Conversely, Warotan.com found the story to be "flat", criticising the repetitive tasks.
Baker of RPGamer found the game's music to be "top-notch", noting its appropriation for gameplay. Patrick Gann of RPGFan called the soundtrack "beautiful", comparing it favorably to Koichi Sugiyama's work on the Dragon Quest series. RPGLand's Hindman lauded the music as "gorgeously crafted", appreciating the lack of electronic or synthesized songs, and Gigazine named it "magnificent". Nintendo Gamer's Castle lauded the music, favorably comparing it to film soundtracks.
Sales
Within three days of release, Ni no Kuni: Dominion of the Dark Djinn sold over 170,000 units, charting second for the week behind Monster Hunter Portable 3rd.[3] Within one month, it had sold over 330,000 units, making it the 33rd best-selling game in Japan for 2010.[4] By March 2011, over 500,000 units had been sold.[5] By the end of 2011, sales figures had reached over 560,000 units; the additional 230,000 sold units sold in 2011 made it the 45th best-selling game of the year.[6]