Gray Matter Studios

Gray Matter Interactive Studios, Inc. (Gray Matter Studios; formerly Xatrix Entertainment, Inc.) was an American video game developer based in Los Angeles.

History

Drew Markham and his business partner Barry Dempsey founded Xatrix Entertainment in March 1993. The studio's first release was Cyberia in 1994. Among its later projects was Quake II Mission Pack: The Reckoning, for which it worked with publisher Activision. Around 1999, some of the original business partners sought to exit the company. To handle this efficiently, Xatrix was transferred to a new corporation under Markham as creative director. With the assistance of Activision, Gray Matter Studios was established on June 17, 1999, and took over most of the former employees. Activision initially owned 40% of the studio. It bought the remaining 60% in January 2002, after the successful release of Return to Castle Wolfenstein. The publisher paid 133,690 shares of common stock, at the time worth around US$3.2 million. Post-acquisition, the studio was put to work on the Call of Duty: United Offensive expansion. It also worked on Trinity: The Shatter Effect, which was announced and then canceled in late 2003. In 2005, during the development of Call of Duty 2: Big Red One, Gray Matter Studios was merged into Activision's Treyarch studio. As part of Treyarch, the former Gray Matter Studios team worked on Call of Duty 3.

Games developed

As Xatrix Entertainment

As Gray Matter Studios

Canceled

  • Trinity: The Shatter Effect

References

  1. Tom Bramwell. Activision cans Trinity and other titles Eurogamer, 7 November 2003, retrieved 8 November 2023^
  2. Tom Bramwell. Gray Matter still pulsing Eurogamer, January 23, 2004, retrieved September 16, 2022^
  3. News Gray Matter Studios^
  4. Story Gray Matter Studios^
  5. Activision Buys Gray Matter IGN, January 15, 2002, retrieved September 16, 2022^
  6. Jeremy Peel. How Treyarch escaped Infinity Ward's shadow PC Gamer, February 15, 2021, retrieved September 16, 2022^
  7. Return to Castle Wolfenstein PC Player, Future Verlag, April 2000, retrieved September 16, 2022^
  8. Paul Presley. The World According to... Drew Markham PC Zone, Dennis Publishing, January 2001, retrieved September 16, 2022^
  9. Charlie Hall. Meet the studio behind Call of Duty: Black Ops and Zombies mode Polygon, May 8, 2018, retrieved September 16, 2022^
  10. Activision Acquires Rest Of Gray Matter Interactive The Wall Street Journal, January 14, 2022, retrieved September 16, 2022^
  11. Corporate Profile Xatrix Entertainment^