Foundation 9 Entertainment

Foundation 9 Entertainment, Inc. was an American video game company based in Irvine, California. The company was formed in March 2005 through the merger of video game developers Backbone Entertainment and The Collective.

History

Foundation 9 Entertainment was founded on March 29, 2005, in Los Angeles, through the merger of video game developer Backbone Entertainment and The Collective.[2] The company's initial management board consisted of Jon Goldman (chief executive officer), Andrew Ayre and Douglas Hare (co-presidents), Gary Priest and Mark Loughridge (co-chairmen), Richard Hare (chief creative officer), Jeff Vavasour (vice-president of Canadian operations), Steven Sardegna (chief financial officer), and Larry Kelly (chief operating officer).[3] Shortly after the merger, on April 12, Foundation 9 acquired and integrated Pipeworks Software.[4] Subsequently, Dan Duncalf, the company's president and co-founder, joined Foundation 9's board of directors.[5] In May, Foundation 9 acquired an equity stake in Circle of Confusion, a Hollywood management company, to establish a strategic partnership.[6]

On June 1, 2006, investment firm Francisco Partners (as advised by UBS Securities) agreed to provide US$150 million in funding to Foundation 9 over a time frame of several years, with additional funding to be provided when needed.[7] The investment was followed by the acquisitions of Shiny Entertainment from Atari in October 2006,[8] Amaze Entertainment and related studios in November 2006,[9] and Sumo Digital and its Indian sub-studio in August 2007.[10] Under the terms of Shiny's acquisition, the studio would co-locate and merge with The Collective.[8] The merger was formally announced in October 2007, at which point both studios had moved to new 60000 sqft offices in Irvine, California.[11] The amalgam was named Double Helix Games in March 2008.[12] In January 2008, Foundation 9 promoted David Mann (previously chief operating officer), Chris Charla and Jack Brummet to president, vice-president of business development, and vice-president of quality assurance, respectively,[13] followed by James North-Hearn, one of Sumo Digital's founders, becoming the chief executive officer of the company in March.[14]

In July 2008, Foundation 9 reinstated Griptonite Games and Fizz Factor, two studios absorbed into Amaze in 2005, under their original brandings.[15] However, in July 2009, Fizz Factor was closed down entirely, while Amaze was merged into Griptonite and Double Helix suffered staff cuts.[16] FXLabs, based in Hyderabad, India, was acquired by Foundation 9 in October 2010 and became part of Griptonite under the name Griptonite India.[17] Griptonite was sold to Glu Mobile in August 2011 in exchange for 6 million shares of Glu's common stock.[18] Backbone's location in Vancouver had been closed in May 2009, and in October 2012, its ImaginEngine studio was closed as well, while its primary location in Emeryville, California, laid off the majority of its staff.[19][20][21] In February 2014, Double Helix was sold to Amazon.[22] Later that year, under advisory from GP Bullhound, Foundation 9 sold Pipeworks to Italian publisher Digital Bros, and Sumo Digital to its own management, the latter of which was backed by NorthEdge Capital.[23][24][25] In 2015, Foundation 9's board of directors elected to dissolve the company.

Subsidiaries

  • Amaze Entertainment (2004–2009)[26] – Merged into Griptonite Games
  • Adrenium
  • Griptonite Games
  • KnowWonder (1996–2004)[27] – PC game studio
  • Fizz Factor - Handheld game studio
  • Black Ship Games
  • Backbone Entertainment (2005–2015) – Closed
  • Backbone Charlottetown (2006–2007) – Spun off from Backbone and renamed Other Ocean Interactive
  • Backbone Emeryville (2005–2015) – Became a subsidiary of Other Ocean Group and renamed Digital Eclipse
  • Backbone Vancouver (2005–2009) – Closed
  • Games2Learn – Closed
  • ImaginEngine (2005–2012) – Closed
  • The Collective (2005–2007) – Merged into Double Helix Games
  • Double Helix Games (2007–2014) – Sold to Amazon Game Studios
  • Fizz Factor (2008–2009) – Closed
  • Griptonite Games (2008–2011) – Sold to Glu Mobile
  • Griptonite India (2010–2011) – Sold to Glu Mobile
  • Pipeworks Software (2005–2014) – Sold to Digital Bros
  • Shiny Entertainment (2006–2007) – Merged into Double Helix Games
  • Sumo Digital (2007–2014) – Sold back to founders in a management buyout
  • Sumo India (2007–2014) – Sold back to founders in a management buyout

References

  1. Matt Martin. Solid Foundations GamesIndustry.biz, April 12, 2007, retrieved April 15, 2019^
  2. Curt Feldman. The Collective, Backbone laying Foundation 9 GameSpot, March 29, 2005, retrieved April 14, 2019^
  3. David Jenkins. Backbone Entertainment, The Collective To Merge Gamasutra, March 29, 2005, retrieved April 14, 2019^
  4. Nich Maragos. Foundation 9 Acquires Pipeworks Software Gamasutra, April 12, 2005, retrieved April 14, 2019^
  5. Gamespot Staff. Pipeworks laid into Foundation 9 GameSpot, April 12, 2005^
  6. Ellie Gibson. Foundation 9 teams up with Hollywood management specialists GamesIndustry.biz, May 27, 2005, retrieved April 14, 2019^
  7. Simon Carless. Foundation 9 Gets 'Significant' Funding Investment Gamasutra, June 1, 2006, retrieved April 14, 2019^
  8. Jason Dobson. Foundation 9 Acquires Shiny From Atari Gamasutra, October 2, 2006, retrieved April 14, 2019^
  9. Gamespot Staff. Foundation 9 Amazed GameSpot, November 14, 2006, retrieved April 14, 2019^
  10. Phil Elliott. Foundation 9 buys Sumo GamesIndustry.biz, August 17, 2007, retrieved April 14, 2019^
  11. Daemon Hatfield. Shiny, Collective Merged into Mega Studio IGN, October 9, 2007, retrieved April 28, 2019^
  12. Mark Androvich. Double Helix is new Foundation 9 studio GamesIndustry.biz, March 27, 2008, retrieved April 14, 2019^
  13. Matt Martin. Foundation 9 promotes three execs GamesIndustry.biz, January 16, 2008, retrieved April 14, 2019^
  14. Mark Androvich. North-Hearn named Foundation 9 CEO GamesIndustry.biz, March 17, 2008, retrieved April 14, 2019^
  15. Eric Caoili. F9E Reinstates Griptonite, Fizz Factor Brands Gamasutra, July 21, 2008, retrieved April 14, 2019^
  16. Kris Graft. Foundation 9 Confirms Staff Cuts, Merges Studios Gamasutra, July 29, 2009, retrieved April 14, 2019^
  17. Tiffany Spencer. Griptonite India (Formerly FXLabs) Announces Expansion Plans in Hyderabad Press Trust of India, March 21, 2011, retrieved April 14, 2019^
  18. Frank Cifaldi. Glu Mobile Picks Up Griptonite, Blammo After Narrowing Losses Gamasutra, August 2, 2011, retrieved April 14, 2019^
  19. Terry Lavender. Is it Game Over for Vancouver's Video Game Industry? Not quite yet Vancouver Observer, November 18, 2009, retrieved April 9, 2019^
  20. Dean Takahashi. ImaginEngine game studio shuts down (exclusive) VentureBeat, October 12, 2012, retrieved April 9, 2019^
  21. Mike Rose. Layoffs at digital game studio Backbone Entertainment Gamasutra, October 9, 2012, retrieved April 14, 2019^
  22. Megan Farokhmanesh. Double Helix Games acquired by Amazon (update) Polygon, February 5, 2014, retrieved April 14, 2019^
  23. Sherri Buri McDonald. Pipeworks progress The Register-Guard, February 21, 2016, retrieved April 15, 2019^
  24. Mike Rose. Sumo Digital has separated from its parent company Gamasutra, November 11, 2014, retrieved April 15, 2019^
  25. GP Bullhound advises Foundation 9 Entertainment on the sale of Sumo Digital and Pipeworks GP Bullhound, November 18, 2014, retrieved April 14, 2019^
  26. Amaze Entertainment 2004-02-06, retrieved 2024-02-28^
  27. KnowWonder 2004-02-14, retrieved 2024-02-28^