"Thoughts on Flash" is an open letter published by Steve Jobs, co-founder and then-chief executive officer of Apple Inc., on April 29, 2010. The letter criticizes Adobe Systems' Flash platform and outlines reasons why the technology would not be allowed on Apple's iOS hardware products. The letter drew praise and support, as well as accusations of falsehood, hypocrisy, and ulterior motive.
Letter
On April 29, 2010, Steve Jobs, the co-founder and then-chief executive officer of Apple Inc., published an open letter called "Thoughts on Flash" explaining why Apple would not allow Flash on the iPhone, iPod Touch and iPad. He cited the rapid energy consumption, computer crashes, poor performance on mobile devices, poor security, lack of touch support, and desire to avoid "a third party layer of software coming between the platform and the developer". He touched on the idea of Flash being "open", claiming "by almost any definition, Flash is a closed system". Jobs dismissed the idea that Apple customers are missing out by being sold devices without Flash compatibility by quoting a number of statistics, concluding with "Flash is no longer necessary to watch video or consume any kind of web content."[1][2][3]
Response
The letter drew immediate attention. In response to Jobs' accusations, Adobe's CEO Shantanu Narayen described the open letter as an "extraordinary attack", and, during an interview with The Wall Street Journal, called the problems mentioned by Jobs' "really a smokescreen". He further fired back at Apple, stating that computer crashes were due to Apple's operating system, and that allegations of battery drain were "patently false".[4][5] Various publications had different opinions on the topic. Wired's Brian Chen had in a 2009 article claimed Apple would not allow Flash on the iPhone for business reasons, due to the technology being able to divert users away from the App Store.[6] John Sullivan of Ars Technica agreed with Jobs, but highlighted the hypocrisy in his reasoning, writing: "every criticism he makes of Adobe's proprietary approach applies equally to Apple".[7] Dan Rayburn of Business Insider accused Steve Jobs of lying, particularly the sentiment that most content on the Internet is available in a different format.[8]
Other publications agreed with Jobs. Ryan Lawler of TechCrunch wrote in 2012 "Jobs was right", adding Android users had poor experiences with watching Flash content and interactive Flash experiences were "often wonky or didn't perform well, even on high-powered phones".[9] Mike Isaac of Wired wrote in 2011 that "In [our] testing of multiple Flash-compatible devices, choppiness and browser crashes were common", and a former Adobe employee stated "Flash is a resource hog [...] It's a battery drain, and it's unreliable on mobile web browsers".[10] Kyle Wagner of Gizmodo wrote in 2011 that "Adobe was never really able to smooth over performance, battery, and security issues".[11]
iOS development
In April 2010, Apple announced changes to its iPhone Developer Agreement, with details on new developer restrictions, particularly that only apps built using "approved" programming languages would be allowed on the App Store. The change impacted a number of companies that had developed tools for porting applications from their respective languages into native iPhone apps, with the most prominent example being Adobe's "Packager for iPhone", an iOS development tool in beta at the time.[12][13][14] The New York Times quoted an Adobe supporter alleging the policy to be anti-competitive.[15]
On May 3, 2010, New York Post reported that the US Federal Trade Commission (FTC) and the United States Department of Justice (DOJ) were deciding which agency would launch an antitrust investigation into the matter.[16][17]
In September 2010, after having "listened to our developers and taken much of their feedback to heart", Apple removed the restrictions on third-party tools, languages and frameworks, and once again allowed the deployment of Flash applications on iOS using Adobe's iOS Packager.[18][19]
On November 8, 2011, Adobe announced that it was ceasing development of the Flash Player plug-in for web browsers on mobile devices, and shifting its focus toward building tools to develop applications for mobile app stores.[20][21][22]
In 2021, former Apple head of software engineering Scott Forstall said in a taped deposition in the Epic Games v. Apple lawsuit that Apple had once helped Adobe try to port Flash for iPhone and iPad. Performance was "abysmal and embarrassing", and Apple never allowed Flash to be released for iOS.[23]
Flash end of life
In July 2017, Adobe announced its intention to discontinue Flash (including security updates) altogether by the year 2020.[24][25] As of December 31, 2020, Flash support has ended. Adobe blocked Flash content from running in Flash Player beginning January 12, 2021.[26]
See also
- Comparison of HTML5 and Flash
External links
References
- Steve Jobs. Thoughts on Flash Apple Inc., April 29, 2010, retrieved June 19, 2017^
- Eric Slivka. Steve Jobs Posts 'Thoughts on Flash' Open Letter MacRumors, April 29, 2010, retrieved June 19, 2017^
- TJ Luoma. Apple posts thoughts on Flash Engadget, AOL, April 29, 2010, retrieved June 19, 2017^
- Jennifer Valentino-Devries. Highlights: The Journal's Exclusive Interview With Adobe CEO The Wall Street Journal, Dow Jones & Company, April 29, 2010, retrieved June 19, 2017^
- Charles Arthur. Adobe CEO hits back in row with Steve Jobs over Flash on Apple's iPhone The Guardian, April 29, 2010, retrieved June 19, 2017^
- Brian X. Chen. Why Apple won't allow Adobe Flash on iPhone Wired, Condé Nast, November 17, 2009, retrieved June 19, 2017^
- John Sullivan. Pot, meet kettle: a response to Steve Jobs' letter on Flash Ars Technica, Condé Nast, April 30, 2010, retrieved June 19, 2017^
- Dan Rayburn. Steve Jobs Is Lying About Flash Business Insider, Axel Springer SE, April 29, 2010, retrieved June 19, 2017^
- Ryan Lawler. Steve Would Be Proud: How Apple Won The War Against Flash TechCrunch, AOL, June 30, 2012, retrieved June 19, 2017^
- Mike Isaac. Adobe Had It Coming: The Long, Slow Goodbye of Mobile Flash Wired, Condé Nast, November 9, 2011, retrieved June 19, 2017^
- Kyle Wagner. Report: Adobe Is Finally Pulling the Plug on Mobile Flash (Updated) Gizmodo, Univision Communications, November 9, 2011, retrieved June 19, 2017^
- Brian X. Chen. Adobe Apps: Easier to Pass Through the 'i' of a Needle? Wired, Condé Nast, April 8, 2010, retrieved June 19, 2017^
- John Gruber. New iPhone Developer Agreement Bans the Use of Adobe's Flash-to-iPhone Compiler Daring Fireball, April 8, 2010, retrieved June 19, 2017^
- Jason Kincaid. Apple Gives Adobe The Finger With Its New iPhone SDK Agreement TechCrunch, AOL, April 8, 2010, retrieved June 19, 2017^
- Jenna Wortham. Apple Places New Limits on App Developers The New York Times, April 12, 2010, retrieved June 19, 2017^
- Josh Kosman. An antitrust app New York Post, News Corp, May 3, 2010, retrieved June 19, 2017^
- Jacqui Cheng. Apple iPhone OS compiler policy may lead to antitrust probe Ars Technica, Condé Nast, May 3, 2010, retrieved June 19, 2017^
- Charles Arthur. Apple opens App Store to programs written in Adobe Flash – and more The Guardian, September 9, 2010, retrieved June 19, 2017^
- Charlie Sorrel. Apple eases app development rules, Adobe surges Wired, Condé Nast, September 9, 2010, retrieved June 19, 2017^
- Jordan Golson. Adobe Discontinues Development of Flash Player on Mobile Devices MacRumors, November 8, 2011, retrieved June 19, 2017^
- Stephen Shankland. Adobe abandons Flash plug-in for mobile devices: report CNET, CBS Interactive, November 8, 2011, retrieved June 19, 2017^
- MG Siegler. Steve's Last Laugh: Adobe Killing Off Flash For Mobile Devices TechCrunch, AOL, November 8, 2011, retrieved June 19, 2017^
- Filipe Espósito. Apple tried to help Adobe bring Flash to iOS, but the results were 'embarrassing' 9to5Mac, 2021-04-28, retrieved 2021-09-03^
- Tom Warren. Adobe will finally kill Flash in 2020 The Verge, Vox Media, July 25, 2017, retrieved September 3, 2017^
- Brian Barrett. Adobe finally kills Flash dead Wired, Condé Nast, July 25, 2017, retrieved September 3, 2017^
- Adobe Flash Player EOL General Information Page retrieved March 15, 2021^