Tequila Works

Tequila Works S.L. was a Spanish video game developer based in Madrid. Founded in 2009 by Raúl Rubio and Lauren Manuel Garcia Carro and German Martinez the company is best known for developing Deadlight and Rime.

History

Tequila Works was founded in Madrid in 2009 by Raúl Rubio Munárriz, Lauren Manuel Garcia Carro and German Martinez. On 18 January 2012, Tequila Works announced their first project, Deadlight.[1] Tequila Works' next project was Rime, a puzzle video game originally intended to be a PlayStation 4-exclusive game. However, the team decided to acquire the intellectual property from Sony in the middle of the game's development and bring the game to other platforms. Rime was released in May 2017.[2][3] The company also collaborated with GameTrust Games on a virtual reality project named The Invisible Hours, in which players will solve a murder mystery.[4]

In 2017, the company partnered with British developer Cavalier Game Studios to publish Cavalier's first game, The Sexy Brutale, while providing additional development.[5] The company also published WonderWorlds by Guildford-based start-up studio Glowmade.[6]

In February 2019, Sony Pictures Virtual Reality announced a VR game by Tequila Works titled Groundhog Day: Like Father Like Son, which is set 26 years after Groundhog Day starring Bill Murray, planned to release later in 2019 for PSVR, Oculus Rift and HTC Vive.[7] In May 2019, Tequila Works revealed that they have two projects in production and one in pre-production.[8]

In March 2022, Tequila Works announced that it has received an investment from Tencent which will be used to grow the studio and develop more original IP. The investment was undisclosed and is only known to make the Chinese conglomerate a major investor into the company.[9]

In November 2024, it was announced that Tequila Works had filed for insolvency due to "prolonged market conditions".[10]

Games

References

  1. Stephany Nunneley. Tequila Works' first title Deadlight slated for XBLA this summer VG247, 18 January 2012, retrieved 20 May 2018^
  2. Stephany Nunneley. Tequila Works reacquires the rights to Rime from Sony VG247, 16 March 2016, retrieved 20 May 2018^
  3. Robert Purchese. Tequila Works opens up about turbulent development of Rime Eurogamer, 4 July 2017, retrieved 20 May 2018^
  4. Sam Bishop. Tequila Works and GameTrust announce The Invisible Hours Gamereactor, 30 May 2017, retrieved 20 May 2018^
  5. Tom Hoggins. Indie spotlight – Cavalier Game Studios: How The Sexy Brutale developers crafted one of the year's best video games next to a 'thoroughly inappropriate' gym Telegraph, 18 May 2017, retrieved 20 May 2018^
  6. Christopher Dring. Tequila Works to publish first game from new UK studio Glowmade GamesIndustry.biz, 31 August 2017, retrieved 20 May 2018^
  7. Colin Stevens. Groundhog Day: Like Father Like Son Announced for VR IGN, 2 February 2019, retrieved 26 May 2019^
  8. Tequila Works. 🎉Celebrating 10 Years in Tequila Works!! 🎉 - 70 people - 2 projects in production - 1 in preproduction - 2-3 conceptual stage - 1 Tequila Shot a year Lots of surprises are coming very soon!! Stay tuned #10thanniversary #tequilaanniversary 13 May 2019, retrieved 26 May 2019^
  9. Tencent becomes majority investor in Rime developer Tequila Works^
  10. Vikki Blake. Rime developer Tequila Works files for insolvency GamesIndustry.biz, 2024-11-12, retrieved 2024-11-12^
  11. Tequila Works Announces Horror Game Gylt Game Informer^
  12. Song of Nunu: A League of Legends Story Song of Nunu^