Space Spartans is a 1982 space combat simulator video game developed and published by Mattel Electronics for the Intellivision. It is heavily based on Star Raiders, a game released in 1980 for the Atari 8-bit computers.[2] It was initially programmed by Brian Dougherty and completed by William C. Fisher and Steve Roney. It is the first game which supported the Intellivoice voice synthesis module. The game was also released under Sears' Super Video Arcade label for the Intellivision.
Gameplay
The objective of Space Spartans is to survive as long as possible against a never-ending onslaught of alien enemies, while defending a set of star bases given at the start of the game. The player flies a solo fighter craft that navigates over a Sector Grid. Enemies also roam the Grid and attempt to destroy the player's ship and their star bases. The player must intercept the enemy fighters and destroy their bases by switching between the Grid and a first-person battle view. During battles, time progresses at a slower rate, but enemies still move periodically and can combine forces to increase attacks on the player and/or their bases.
The Intellivoice module is required in order to play Space Spartans properly, as it gives the player critical information that is not displayed on screen.