Shueisha

WorldBrand briefing

AI supplement

Original synthesis to sit alongside the encyclopedia article below. Not part of Wikipedia; verify facts on Wikipedia when precision matters.

Shueisha is one of Japan's leading publishing companies, famous for its manga magazines and global hit comic franchises including *One Piece*, *Dragon Ball*, and *Demon Slayer*. Headquartered in Chiyoda, Tokyo, it is a core member of the Hitotsubashi Group publishing conglomerate.

Key moments

  • 1925Launched as an entertainment publishing division of Shogakukan
  • August 1926Formally separated from Shogakukan to become an independent company
  • 1947Reorganized as a joint-stock corporation
  • 1968Launched *Weekly Shōnen Jump*, its flagship manga magazine

Shueisha competes primarily with Kodansha and Shogakukan, the other two largest Japanese publishing giants. Unlike its peers, Shueisha has built its core identity around shonen (young male) manga, with Weekly Shōnen Jump holding the title of highest-circulation manga magazine globally for decades. The company has an unmatched track record of creating global blockbuster IPs, with its titles translated into dozens of languages and adapted into anime, films, and merchandise worldwide. In recent years, it has expanded into digital manga platforms and international co-publishing partnerships to grow its overseas reach.

  • Top domestic competitors: Kodansha, Shogakukan
  • Flagship product: *Weekly Shōnen Jump*, the world's highest-circulation manga magazine
  • Key global franchises: *One Piece*, *Dragon Ball*, *Naruto*, *Demon Slayer*
  • Expansion focus: Digital manga distribution and global licensing partnerships

Shueisha is a dominant global brand in manga and trade publishing, defined by its unparalleled track record of creating culturally resonant, commercially successful entertainment IP rooted in Japanese pop culture. Built around its flagship Weekly Shōnen Jump platform, the brand has cultivated a unique identity centered on shonen manga, consistently turning serialized content into global multimedia franchises that span anime, merchandise, film, and theme park attractions. Its strong position within Japan’s publishing ecosystem, paired with a decades-long commitment to nurturing emerging creative talent, has allowed it to maintain a steady pipeline of hit content that outperforms most rival publishing houses.

Shueisha benefits significantly from the exponential global growth of anime and manga consumption over the past two decades, with new generations of international audiences discovering its classic catalog while following its latest serialized releases. As a core member of the Hitotsubashi Group, it enjoys robust financial backing and distribution advantages in its home Japanese market, while strategic investments in digital manga platforms and international co-publishing partnerships have helped it offset declines in traditional print circulation and expand its direct reach to global readers.

Brand leadership

Score: 92/100

Shueisha holds the leading position in the global manga publishing industry, with its flagship Weekly Shōnen Jump retaining the title of highest-circulation manga magazine globally for decades. It has an unmatched track record of producing top-grossing, culturally influential IPs that consistently outperform competing titles from rival Japanese publishing groups in both domestic and international markets.

Audience interaction

Score: 88/100

Shueisha maintains active, ongoing engagement with global fans through official digital manga apps, social media channels, and fan events, while its open creator submission system fosters strong connections with emerging talent. It integrates fan feedback into content development decisions, creating a sense of co-creation that keeps audiences invested in its weekly and monthly releases.

Growth momentum

Score: 85/100

Fueled by the global boom in anime and manga consumption, Shueisha has delivered consistent growth in overseas revenue, digital sales, and IP licensing income in recent years. It has scaled up its digital publishing infrastructure and international distribution partnerships to capture growing demand from non-Japanese audiences, positioning it for continued long-term growth outside its core domestic market.

Organizational stability

Score: 90/100

As a core member of the long-established Hitotsubashi Group publishing conglomerate, Shueisha benefits from strong financial backing and decades of consistent operational management. Its proven business model of nurturing long-running, popular franchises generates steady recurring revenue, reducing its exposure to the market volatility that impacts many other independent publishing houses.

Brand heritage

Score: 82/100

Founded in 1926, Shueisha has nearly a century of publishing history, building long-standing trust with readers, creators, and industry partners across Japan and the global manga ecosystem. Its deep institutional heritage has allowed it to develop unmatched expertise in content development and audience insight that newer market entrants struggle to replicate.

Industry influence

Score: 95/100

Shueisha’s weekly manga serialization and franchise development model has defined the global manga industry for generations, setting widely adopted standards for creator development and IP expansion that competitors around the world emulate. Its hit titles shape broader pop culture trends globally, influencing anime, gaming, and adjacent entertainment sectors far beyond publishing.

Global reach

Score: 80/100

Shueisha’s top franchises are translated into more than 40 languages and distributed in over 100 countries, with large, dedicated fan bases across North America, Europe, and Southeast Asia. While the company still generates the majority of its revenue from the Japanese market, ongoing expansion of international digital distribution and licensing partnerships is steadily increasing its global market penetration.

AI-powered analysis can support structured reasoning around Shueisha’s brand value based on public data about its market position and performance trends. All brand value insights generated through this approach are illustrative only, and do not constitute an audited or official brand valuation. To receive a formally audited, official brand value assessment for Shueisha, contact the World Brand Lab.

Shueisha Inc. (株式会社集英社) is a Japanese publishing company headquartered in Chiyoda, Tokyo, Japan. Shueisha is the largest publishing company in Japan.[3] It was established in 1925 as the entertainment-related publishing division of Japanese publisher Shogakukan. The following year, Shueisha became a separate, independent company.

Manga magazines published by Shueisha include the Jump magazine line, which includes shonen magazines Weekly Shōnen Jump, Jump SQ, and V Jump, and seinen magazines Weekly Young Jump, Grand Jump and Ultra Jump, and the online magazine Shōnen Jump+. They also publish other magazines, including Non-no. Shueisha, along with Shogakukan, owns Viz Media, which publishes manga from both companies in North America.[4]

History

In 1925, Shueisha was created by major publishing company Shogakukan (founded in 1922). became the first novel published by Shueisha in collaboration with Shogakukan—the temporary home of Shueisha. In 1927, two novels titled Danshi Ehon, and Joshi Ehon were created. In 1928, Shueisha was hired to edit Gendai Humor Zenshū (現代ユーモア全集), a compilation. Gendai Humor Zenshū continued 12 volumes, some issues being Joshi Shinjidai Eishūji-chō and Shinjidai Eishūji-chō (新時代英習字帳). In the 1930s another novel called Tantei-ki Dan was launched and Gendai Humor Zenshū was completed in 24 volumes. In 1931 two more novels were launched, Danshi Yōchien and Joshi Yōchien.

After World War II, Shueisha started publishing a manga line called Omoshiro Book. Omoshiro Book published a picture book called Shōnen Ōja, which became a huge hit among boys and girls. The first full volume of Shōnen Ōja was released as Shōnen Ōja Oitachi Hen, which became an instant best-seller.

The first magazine published by Shueisha was Akaruku Tanoshii Shōnen-Shōjo Zasshi. In September 1949, Omoshiro Book was made into a magazine with all the contents of the former line. In 1950, a special edition of the magazine was published under the title Hinomaru. In addition to Omoshiro Book, a female version was published in 1951: Shōjo Book which featured manga aimed at adolescent girls. The Hitotsubashi building of Shueisha became completely independent in 1952. In that year, Omoshiro Book ceased publication and Myōjō began publication as a monthly magazine. The series of Omoshiro Book were published in bunkoban editions under the Omoshiro Manga Bunko line.[5] A novel called Yoiko Yōchien was published and Omoshiro Book was replaced with another children's manga magazine called Yōnen Book.

In 1955, the success of Shōjo Book led to the publication of currently running Ribon. The novel Joshi Yōchien Kobato began publication in 1958. On November 23, a special issue of Myōjō titled Weekly Myōjō was released. In 1951, another male edition of Shōjo Book was released, Shōnen Book was made, and Shōjo Book series were released in bunkoban editions under the Shōjo Manga Bunko imprint. In the 1960s, another spin-off issue of Myōjō was released called Bessatsu Weekly Myōjō.

Shueisha continues to publish many novels. A compilation of many Omoshiro Book series was released as Shōnen-Shōjo Nippon Rekishi Zenshū complete in 12 volumes. Many other books were published including Hirosuke Yōnen Dōwa Bungaku Zenshū, Hatachi no Sekkei, Dōdō Taru Jinsei, Shinjin Nama Gekijō, and Gaikoku kara Kita Shingo Jiten. In 1962, Shueisha published a female version of Myōjō titled Josei Myōjō and many more novels. In 1963, Shueisha began publication of the widely successful Margaret with the additional offshoot Bessatsu Margaret. The novel Ukiyo-e Hanga was released complete in seven volumes, and the picture book Sekai 100 Nin no Monogatari Zenshū was released in the usual 12. In 1964, Kanshi Taikei was released in 24 volumes plus a reprint. In that year a line of novels, Compact Books, was made and a line of manga called Televi-Books ("televi": short for "television"). In 1965, two more magazines were made: Cobalt and the Shōnen Book offshoot Bessatsu Shōnen Book.[6]

In 1966, Shueisha began publication of Weekly Playboy, Seishun to Dokusho and Shōsetsu Junior. A novel called Nihonbon Gaku Zenshū spawned a great 88 volumes. Another manga magazine was made titled Young Music. Deluxe Margaret began publication in 1967 and the additional Margaret Comics and Ribon Comics lines. In 1968 the magazine Hoshi Young Sense began publication as spin-off to the short-lived Young Sense. Later in that year Margaret launched the Seventeen magazine as a Japanese version of the English edition.

Shōnen Jump was created in the same year as a semi-weekly magazine. Another children's manga magazine was created in that year called Junior Comic and another Ribon spin-off called Ribon Comic. In 1969, the magazine Joker began publication along with guts. Several other novels were published. The magazine Bessatsu Seventeen began publication. In that year Shōnen Jump became a weekly anthology and changed its name to Weekly Shōnen Jump. Following up the end of Shōnen Book a spin-off of Weekly Shōnen Jump started at the same time as it became weekly, initially called Bessatsu Shōnen Jump. It changed its name to Monthly Shōnen Jump with the second issue.

The 1970s started with the launch of the novel magazine Subaru and in 1971 the Non-no and Ocean life magazines began publication. The novel series Gendai Nippon Bijutsu Zenshū spawned 18 volumes and became a huge seller. In 1972 Roadshow began publication and The Rose of Versailles begins in the Margaret Comics line gaining massive popularity. In 1973 Playgirl magazine began publication and the novel series Zenshaku Kanbun Taikei spawning a huge 33 volumes. In 1974 Weekly Shōnen Jump launched Akamaru Jump. Saison de Non-no launches.[7]

Shueisha announced that in the summer of 2011, it would launch a new manga magazine titled Miracle Jump.[8]

In October 2016, Shueisha announced that it had created a new department on June 21 called the Dragon Ball Room (ドラゴンボール室). Headed by V Jump editor-in-chief Akio Iyoku, it is dedicated solely to Akira Toriyama's Dragon Ball and optimizing and expanding the brand.[9]

On January 28, 2019, Shueisha launched the global English-language version of the online magazine Shōnen Jump+, titled Manga Plus. It is freely available in every country except China and South Korea, which have their own separate services. A Spanish-language version will be launched in February/March 2019, and may have a different library of content. Like the Japanese app, it has large samples of manga that can be read for free including all the current titles of Weekly Shōnen Jump, a sizeable number of titles from Shōnen Jump+ and some titles from Jump Square. However, unlike the Japanese version; the latest chapters of current Weekly Shōnen Jump manga are made available free for a limited-time and it does not sell content.

On March 31, 2022, Shueisha announced that it established a new wholly owned affiliated subsidiary named Shueisha Games on February 16. The company will support other developers on over five ongoing projects, and to develop a mobile game with character design by a Weekly Shōnen Jump artist.[10][11]

On May 30, 2023, a vertical manga service called Jump Toon was announced and launched on May 29, 2024.[12]

Magazines

Jump magazine line

Shōnen manga magazines

Seinen manga magazines

Shōnen manga magazines

Seinen manga magazines

Shōjo manga magazines

Josei manga magazines

Other magazines

Apps and websites

Kanzenban magazines

Shueisha has published many kanzenban magazines. Kanzenban magazines consist of one series being published for roughly a year and then another and so on, unlike normal manga magazines which have a variety of series. The select series has chapters from roughly three volumes in every issue.

Monthly Comic Tokumori

Monthly Comic Tokumori (月刊コミック特盛) is a seinen kanzenban magazine[13] published by Shueisha's subsidiary Home-sha.[14] The magazine currently serializes the samurai-based Nobunaga no Kyodai Tetsu Fune: Sengoku no Umi o Seisu every month.[14]

Shueisha Original

Shueisha Original (集英社オリジナル) is a multi-demographic manga magazine published by Shueisha. It features an individual kanzenban of a classic Shueisha manga series. Each issue is a continuation of the last kanzenban. Shueisha Original has only featured two series which have run in the magazine for a long time. The first series was Chibi Maruko-chan from the shōjo manga anthology Ribon. Chibi Maruko-chan ran in the magazine from August 2007 to January 2008. Rokudenashi Blues by Masanori Morita which ran in Weekly Shōnen Jump started in March 2008 and is currently running in Shueisha Original.

Shueisha Remix

Shueisha Remix (集英社リミックス) is one of many kanzenban magazines published by Shueisha. Shueisha Remix magazines are split into four lines: Shueisha Jump Remix, Shueisha Girls Remix, Shueisha Home Remix and Shueisha International Remix.

Weekly Shōnen Jump: Tokubetsu Henshū

Light novel imprints

  • Cobalt Bunko - Shueisha's light novel imprint that's aimed at teenage girls.
  • Chiffon Bunko - A imprint focused on romance series.
  • Dash X Bunko - An imprint that targets males from their mid teens to their twenties. It publishes original light novels that contains various genres of: fantasy, science fiction, mystery, romance, history, horror. Published light novel works will have various adaptations, such as manga adaptations in Shueisha's Jump manga magazines, anime adaptations, deployment of mediamix works/projects, and movie adaptations.
  • Dash X Bunko Novel f - An imprint that is an off-shoot of Dash X Bunko that targets female audiences.[15]
  • Jump J-Books - An imprint that targets males in their teens, and have novelizations and spin-offs of manga from Weekly Shonen Jump.
  • Shueisha Orange Bunko - An imprint focused on women.
  • Super Dash Bunko - An imprint focused on teenage boys.

Shueisha English Edition

Shueisha English Edition is an imprint of Shueisha. It publishes Japanese literature, including mystery, fantasy, horror and erotica, in English translation.[16]

• Otsuichi

• * Summer, Fireworks, and My Corpse (May 2013) (horror novel)[17]

• * ZOO (August 2013)

• * Black Fairy Tale (September 2013)

• Jirō Asada

• * The Stationmaster (May 2013)[18]

• Ira Ishida

• * Call Boy (May 2013) (erotica)[19]

• Yoshinori Shimizu

• * Labyrinth (October 2013) (mystery novel)[20]

• Novala Takemoto

• * Emily (November 2013)[21]

• Manabu Makime

• * The Great Shu Ra Ra Boom (December 2013) (fantasy novel)[22]

References

  1. Company Information retrieved January 11, 2024^
  2. Shueisha Inc. Shueisha Inc., retrieved 2025-07-31^
  3. 【2023年最新】出版社 売上ランキングTOP40 1位は集英社、2位は講談社、3位は? - ネリマーケ nerimarketing.net, retrieved February 4, 2023^
  4. "会社案内 ." Shueisha. Retrieved on October 1, 2009.^
  5. 集英社 小史|基礎づくり Shueisha, retrieved November 26, 2008^
  6. 集英社 小史|成長期 Shueisha, retrieved August 12, 2008^
  7. 集英社 小史|発展期 Shueisha, retrieved December 12, 2008^
  8. Manga powerhouse Shueisha announces new magazine Asia Pacific Arts, May 6, 2011^
  9. Shueisha Establishes New Department Focused on Dragon Ball Anime News Network, October 13, 2016, retrieved April 29, 2017^
  10. Rafael Antonio Pineda. Shueisha Establishes 'Shueisha Games' Company Anime News Network, March 31, 2022^
  11. Manga Publisher Shueisha launches Shueisha Games Subsidiary March 31, 2022^
  12. Liam Dempsey. Shueisha Announces New JUMP TOON Service for Vertical Manga Crunchyroll, May 30, 2023, retrieved May 30, 2023^
  13. 月刊コミック特盛 Shueisha, retrieved December 25, 2008^
  14. 月刊コミック特盛 Shueisha, retrieved December 25, 2008^
  15. Kim Morrissy. Shueisha's Dash X Bunko Imprint Launches Light Novel Line for Female Readers Anime News Network, September 5, 2022, retrieved September 5, 2022^
  16. Shueisha selling e-novels in English The Japan Times, June 19, 2013^
  17. Otsuichi.com retrieved December 31, 2013^
  18. The Stationmaster retrieved December 31, 2013^
  19. Call Boy | A novel by Ira Ishida | Shueisha English Edition^
  20. Labyrinth | A novel by Yoshinori Shimizu | Shueisha English Edition^
  21. Emily | A novel by Novala Takemoto | Shueisha English Edition^
  22. The Great Shu Ra Ra Boom | A novel by Manabu Makime | Shueisha English Edition^