PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. It succeeded Sony Entertainment Network in 2015 and this service is the account for PlayStation consoles, accounts can store games and other content.
PlayStation Network's services are dedicated to an online marketplace (PlayStation Store), a premium subscription service for enhanced gaming and social features (PlayStation Plus), music streaming (PlayStation Music, based on Spotify), and formerly, a cloud gaming service (PlayStation Now; folded into PlayStation Plus Premium in June 2022). The service is available in 73 countries and territories.[2]
History
Launched in the year 2000, Sony's second home console, the PlayStation 2, had rudimentary online features in select games via its online networks. It required a network adaptor, which was available as an add-on for original models and integrated into the hardware on slimline models. However, Sony provided no unified service for the system, so support for network features was specific to each game and third-party server, and there was no interoperability of cross-game presence. Five years later during the development stage for its third home console, the PlayStation 3, Sony expressed their intent to build upon the functionality of its predecessor by creating a new interconnected service that keeps users constantly in touch with a "PlayStation World" network.[3] In March 2006, Sony officially introduced its unified online service, tentatively named "PlayStation Network Platform".[4] A list of supporting features was announced at the Tokyo Game Show later the same year.[5]
Sony launched an optional premium subscription service on top of the free PSN service in June 2010. Known as PlayStation Plus, the system provides access to exclusive content, complementary games, regular store discounts, and early access to forthcoming games.
Following a security intrusion, the PlayStation Network had a temporary suspension of operation which began on April 20, 2011, and affected 77 million registered accounts.[6] Lasting 23 days, this outage was the longest amount of time the PSN had been offline since its inception in 2006.[7] Sony reported that user data had been obtained during the intrusion.[8] In June 2011, Sony launched a "Welcome Back" program following the outage, allowing all PSN subscribers who joined prior to April 20 to download two free PlayStation 3 titles and two free PlayStation Portable games. Users also received 30 free days of PlayStation Plus, while users who were already subscribed before the outage got 60 free days.[9] After the disruption, Sony changed the PlayStation Network's license agreement to legally bar users from filing lawsuits and joining class action lawsuits without first trying to resolve issues with an arbitrator.[10]
The PlayStation Network was now run by both Sony Computer Entertainment and Sony Network Entertainment International. From February 8, 2012, PSN accounts were converted into Sony Entertainment Network accounts, which had newly launched, to be used with all other online media services offered by the Sony Entertainment Network.[11]
In July 2012, Sony Computer Entertainment announced that they had acquired video game streaming service Gaikai for $380 million. The acquisition was later strengthened when Sony acquired the assets of Gaikai's market rival OnLive. At the Consumer Electronics Show in January 2014, Sony announced that Gaikai's technology would be used to power PlayStation Now; a new cloud-based gaming service that allows people to play PlayStation games on a variety of devices. During 2014, Sony rolled out the service in North America on PlayStation 3 and PlayStation 4 in beta form as a means for users to test performance and pricing structures.[12]
On December 25, 2014, PlayStation Network and Xbox Live suffered a network disruption after a denial-of-service attack.[13] Both services were flooded with millions of inauthentic connection requests, making it hard for genuine users to establish a connection. Functionality was restored on December 26, with some users experiencing difficulties in the days that followed.[14] On January 1, 2015, Sony announced that users would be compensated for the downtime with a five-day extension to PlayStation Plus memberships.[15]
Formerly the gaming provision of the much broader Sony Entertainment Network, the PlayStation Network became Sony's premier entertainment service in 2015, unifying games, music, television and video. While synonymous with gaming, Sony said the PlayStation Network had evolved to become a "comprehensive digital entertainment brand".[16]
In April 2024, Sony announced that it would begin to offer PSN features on PlayStation Studios-published games for Microsoft Windows (the Xbox Studios-published games), beginning with Ghost of Tsushima Director's Cut; the game will offer optional PSN integration, including an overlay with access to social features and Trophies.[17]
On October 1, 2024, the PlayStation Network had a global outage that suspended all of its services for all users for seven hours.[18][19] Sony Interactive Entertainment never disclosed the reason for the outage. Another global outage occurred on February 8, 2025, that suspended all of its services for almost twenty-four hours, making it the second such incident to occur within six months.[20] Sony offered an apology and a compensation for affected gamers, but this offer was criticised.[21]
Availability
PlayStation Network is available in every country and territory except in North Korea, Philippines, Russia and Vietnam.[22][23][24]
On March 9, 2022, PlayStation announced that it suspended operations of PlayStation Network and PlayStation Store in Russia in response to the 2022 Russian invasion of Ukraine.[25]
Features
Signing up to the PlayStation Network is free from monetary cost. Two types of accounts can be created: Master accounts and Sub accounts.[26] A master account allows full access to all settings, including parental controls. Sub accounts can subsequently be created (e.g. for children) with desired restrictions set by the master account holder.[27] A sub account holder has the option to upgrade their account once they reach 18 years of age.[28] Sony encourages registrants to use a unique email and strong password not associated with other online services.[29][30]
Online ID
PlayStation Plus
PlayStation Plus (PS Plus) is a paid tiered subscription service that provides users with access to premium features. These features include access to online multiplayer, exclusive discounts on the PlayStation Store, the ability to upload up to 100 GB of saved game files to PlayStation servers, and three games available to download each month. These features are available to all subscribers. The "Extra" tier provides access to a wide catalogue of 400+ PlayStation 4 and PlayStation 5 games. Moreover, the "Extra" tier also unlocks a catalogue of Ubisoft+ classics. The "Premium" (also known as "Deluxe") tier adds access to downloadable PlayStation, PlayStation 2, and PlayStation Portable games, access to limited trials of select games, and (in some regions) the ability to cloud stream certain PlayStation, PS2, PS3, PS4, PS5 and PSP games. For all tiers of subscription, users can choose between monthly, quarterly, or annual payment.[44]
Furthermore, all PS Plus tiers have the Game Help feature; a PlayStation 5 exclusive that provides spoiler-free hints and tips while playing supported games. Game Help can range from a nudge in the right direction, to a full video walkthrough which can be pinned to the side of the screen to refer to while playing.[44]
Monthly games
PlayStation Store
The PlayStation Store is a digital media shop that offers a range of downloadable content both for purchase and available free of charge. This includes full games, free-to-play games, add-ons, demos, music, movies and background themes. The store accepts physical currency, PayPal transfers and prepaid network cards.[53]
PlayStation Network Cards are a form of electronic money that can be used with the PlayStation Store.[54] Each card contains an alphanumeric code which can be entered on the PlayStation Network to deposit credit in a virtual wallet. Sony devised the payment method for people without access to a credit card, and PlayStation owners who would like to send or receive such cards as gifts.[55]
In 2012 Sony introduced a cross-buy initiative whereby a game available for multiple PlayStation devices need only be purchased once. Players who download the PlayStation 3 version of a game can transfer to the PlayStation Vita or PlayStation 4 version at no extra cost, and vice versa.
PlayStation Blog
The PlayStation Blog is an online PlayStation focused gaming blog which is part of the PlayStation Network. Launched in June 2007, regular content includes game announcements, developer interviews and store updates.[59] A sub-site of the blog called PlayStation. Blog Share was launched in March 2010 and allows PSN users to submit ideas to the PlayStation team about anything PlayStation-related as well as vote on the ideas of other submissions.[60][61]
Original programming
Beginning in the spring of 2015, PlayStation Network began to produce and distribute their own original content. The first original scripted program, Powers, premiered on March 10, 2015, and ran for two full seasons.[62] The series was cancelled on August 3, 2016.[63]
In June 2017, it was announced that Sony was launching the Emerging Filmmakers Program where members of the public can submit pitches for potential television series to be aired on PlayStation Network. Submissions were due on August 1, 2017, and five of the ideas would be turned into pilot episodes that will be voted on by the PlayStation community.[64]
Change to terms and conditions
A change to the PSN terms and conditions announced on September 15, 2011, required users to agree to give up their right (to join as a group in a class action) to sue Sony over any future security breach, without first trying to resolve legal issues with an arbitrator.[65][66] This included any ongoing class action suits initiated prior to August 20, 2011.
Another clause, which removed a user's right to trial by jury should the user opt out of the clause (by sending a letter to Sony), says: "If the Class Action Waiver clause is found to be illegal or unenforceable, this entire Section 15 will be unenforceable, and the dispute will be decided by a court and you and the Sony Entity you have a dispute with each agree to waive in that instance, to the fullest extent allowed by law, any trial by jury."
Sony guaranteed that a court of law in the respective country, in this case the US, would hold jurisdiction in regards to any rules or changes in the Sony PSN ToS:[67] "These Terms of Service and all questions relating to the performance, interpretation, breach or enforcement of these Terms of Service, or the rights, obligations and liabilities of you and us under them are governed by the laws of the State of California. You agree that all disputes, claims or litigation arising from or related in any way to these Terms of Service and our relationship with you will be litigated only in a court of competent jurisdiction located in San Mateo County, State of California. You agree to be subject to personal jurisdiction and venue in that location."
See also
- List of PlayStation applications
- Nintendo Switch Online
- Xbox network
External links
References
- Business Data & Sales^
- Please select your country / region PlayStation, retrieved June 12, 2020^
- Tor Thorsen. PlayStation 3 announced for 2006, GameSpot, May 16, 2005.^