Netmarble

Netmarble Corp. (Korean: 넷마블 주식회사) is a South Korean game developer and publisher, which was founded in 2000 by Bang Jun-hyuk.

History

Netmarble originated from the game developer Ipopsoft, which faced financial trouble in the late 1990s. Bang Jun-hyuk, then an outsider, secured investment for the company and later took over as CEO, rebranding it as Netmarble.[4][5]

After early success, Netmarble was acquired by CJ Group in 2004.[6][7] Bang stepped down in 2006 due to health issues but returned in 2011 to refocus the company on mobile games.[7]

In 2015, Netmarble developed Lineage 2: Revolution, which surpassed $924 million in revenue within 11 months of launch. The company continued releasing RPG mobile titles like Seven Knights, Raven (Evilbane), and Everybody's Marble. As of 2015, it employed over 3,000 people and operated in 120+ countries. Netmarble went public in May 2017, raising $2.4 billion.[8]

Netmarble also formed a strategic partnership with CJ ENM and invested in SGN.[9]

Between 2015 and 2017, Netmarble licensed Disney IPs, producing games such as Marvel: Future Fight (2015),[10] Disney Magical Dice (2016),[11] and Star Wars: Force Arena (2017).[12]

In 2017, Netmarble acquired Kabam's Vancouver studio.[13] In 2018, it appointed Park Sean as co-CEO alongside Kwon Young-sik.[1]

That year, Netmarble acquired a 25.71% stake in Big Hit Entertainment (now Hybe Corporation), becoming its second-largest shareholder.[14][15]

Netmarble later shut down both Disney Magical Dice and Star Wars: Force Arena, citing lack of support, leaving only Future Fight active.

In 2021, Netmarble acquired Kung Fu Factory[16] and launched the subsidiary Metaverse Entertainment with Kakao Entertainment.[17] It debuted the virtual girl group Mave: in 2023.[18]

Marvel Future Revolution launched in August 2021 but was shut down in August 2023 due to underperformance.[19] In January 2024, Netmarble shut down Metaverse Entertainment and laid off 70 employees.[20]

As of 2021, Netmarble's major shareholders included Bang Jun-hyuk (24.12%), CJ ENM (21.78%), Tencent via Han River Investment Pte. Ltd. (17.52%), NCsoft (6.8%), and others (29.78%).[21]

In July 2025, Netmarble's liquidity was significantly strengthened by its investment in HYBE shares. Despite selling approximately ₩743 billion worth of stock in 2023 and 2024, it retained a 9.44% stake (393,813 shares) valued at around ₩11.07 trillion. Its original 2018 investment of ₩201.4 billion in HYBE had appreciated considerably. Additionally, its stake in NCsoft rebounded from a ₩1.5 trillion write-down to an estimated ₩400 billion in value.[22]

Also in July 2025, Netmarble considered issuing ₩2.5 trillion in exchangeable bonds (EB), backed by part of its HYBE stake, to repay debt incurred from its ₩2 trillion acquisition of SpinX. NH Investment & Securities was expected to underwrite the deal, supported by NH Hedge Asset Management and institutional investors. The company had previously used HYBE shares as collateral, including a 2023 block trade and a 2024 price return swap.[23]

However, in August 2025, Netmarble canceled the EB issuance due to volatility in HYBE's stock price following an "owner risk" scandal involving HYBE founder Bang Si-hyuk. The bond proceeds were intended to reduce SpinX-related debt, which has since been cut from approximately ₩1.6 trillion to the mid-₩200 billion range.[24]

Games

References

  1. Netmarble names Park Sean as new CEO Yonhap News, February 26, 2018^
  2. 넷마블게임즈 주식회사 감사보고서 Dart, March 17, 2017, retrieved 2017-05-21^
  3. Netmarbel Corporate Governance retrieved August 13, 2021^
  4. 흙수저 딛고 1조신화…방준혁을 만든 'Do Dream' 매일경제, 2018-03-02, retrieved 2025-01-03^
  5. 임재후. [Who Is ?] 방준혁 넷마블 이사회 의장 businesspost.co.kr, 2020-01-22, retrieved 2025-01-03^
  6. Cho Jin-young. The Invincible Bang Brothers: Game and Entertainment Moguls Join hands Businesskorea, 2018-06-07, retrieved 2025-01-03^
  7. Grace Chung. High School Dropout To Billionaire Status: How One Man Built Korea's Biggest Mobile Gaming Company Forbes, retrieved 2025-01-03^
  8. Profile: Bang Jun-hyuk Forbes, February 28, 2019^
  9. 넷마블 분기보고서 Dart, September 30, 2018^
  10. Marvel: Future Fight launches from Netmarble Marvel Entertainment, April 30, 2015, retrieved July 26, 2017^
  11. Elton Jones. Disney Magical Dice: Top 10 Tips & Cheats You Need to Know Heavy.com, April 28, 2016, retrieved July 26, 2017^
  12. Mike Minotti. Star Wars: Force Arena for mobile sure looks like a MOBA VentureBeat, November 17, 2016, retrieved July 26, 2017^
  13. Netmarble buys Kabam's Vancouver studio gamesindustry.biz, December 20, 2016^
  14. Tamar Herman. Netmarble Games Becomes Second-Largest Shareholder Of BTS's Label, BigHit Entertainment Forbes^
  15. HYBE Corporate Governance hybecorp.com, retrieved 2021-08-13^
  16. Brendan Sinclair. Netmarble acquires Kung Fu Factory GamesIndustry.biz, February 19, 2021, retrieved May 19, 2023^
  17. 메타버스엔터테인먼트, 공식 회사 홈페이지 오픈 Ch netmarble, November 8, 2022, retrieved February 12, 2023^
  18. Woo-young Jang. 메이브, 4인조 완전체 비주얼 첫 공개…러블리→힙 '4色 매력' January 11, 2023, retrieved February 12, 2023^
  19. Connor Derrick. Marvel Future Revolution announces it will end service and leave storefronts in the coming months 2023-06-05, retrieved 2024-03-05^
  20. 주환 김. 기세 꺾인 메타버스…넷마블F&C, 메타버스월드 전원 권고사직 2024-01-19, retrieved 2024-03-05^
  21. Netmarble Corporate Governance Netmarble, August 13, 2021^
  22. 유동성 풍향계 넷마블, 은혜갚은 하이브 주식 '1조' 유동성 버팀목 thebell, 2025-07-16^
  23. '하이브 지분 활용' 넷마블, 2500억 EB 발행 추진 thebell, 2025-07-11^
  24. '하이브 주가 급락' 넷마블, 2500억 EB 발행 계획 철회 thebell, 2025-08-20^
  25. TOMAK: Save the Earth Regeneration Epic Games Store, 2026-04-02, retrieved 2026-04-11^
  26. 복현 이. 넷마블, 사전등록 130만 돌파한 나이츠크로니클 출시 NSP통신, June 14, 2018, retrieved 2024-12-21^
  27. 경영 효율화 ·신작 줄대기...넷마블, 연간 흑자전환 총력전 디지털투데이 (DigitalToday), 2024-02-27, retrieved 2024-12-21^
  28. Netmarble: A New Game of Thrones Mobile MMORPG BlueStacks, 2 February 2022, retrieved 13 June 2022^