Immersion Corporation

Immersion Corporation is an Aventura, Florida based developer and licensor of touch feedback technology, also known as haptic technology. Immersion Corporation has been accused of being a patent troll.[2][3][4] Founded in 1993 by Louis Rosenberg, it is headed by lawyer Francis Jose, who is chief executive officer and general counsel.[5]

History

Immersion Corporation was founded in 1993 by Louis Rosenberg, who was CEO until 2000.[2] The company emerged as a pioneer in haptic technology, which simulates tactile feedback through vibrations or forces. In 1997, Immersion partnered with Microsoft to integrate its TouchSense technology into the DirectInput API for DirectX 5.0, enhancing force feedback capabilities for gaming and input devices.[6] Collaboration between the two companies continued with DirectX 6 and 7, and in 1999, they signed an agreement to share "feel simulation technology," further embedding Immersion’s innovations into Microsoft’s platforms.[7][8]

In March 1999, the company acquired Cybernet Haptic Systems from Cybernet Systems Corporation, bolstering its patent portfolio through a combination of stock and cash. Later that year, in November, Immersion became a publicly traded company, debuting on the Nasdaq at $12.00 per share. In 2000 were three key acquisitions: Haptic Technologies ($7 million) and Immersion Medical (undisclosed amount) in March, followed by Virtual Technologies ($1 million) in September.[9]

By 2014, the company had amassed over 1,650 issued or pending patents worldwide related to haptic technology.[10] In February 2016, it accused Apple of infringing two patents in the iPhone 6s and Apple Watch, with CEO Victor Viegas seeking damages and a U.S. sales injunction.[11] In January 2017, Immersion entered a multi-year licensing agreement with Nintendo, enabling the use of its haptic technology in the Nintendo Switch’s HD Rumble feature.[12]

Litigation

Sony and Microsoft

In 2002, Immersion filed a suit against Microsoft and Sony alleging that their game console controllers were infringing on two of Immersion's patents, which were extensions of, itself filed 1998 by Virtual Technologies Inc which Immersion later acquired;[13] both defendants eventually reached agreements with Immersion that involved multimillion-dollar payments.[14]

Meta Platforms

In May 2022, Immersion sued Meta Platforms for patent infringement relating to the use of vibration functions in their gaming controllers.[15]

Valve

In May 2023, Immersion sued Valve Corporation for patent infringement relating to the use of vibration functions in their Steam Deck and Valve Index gaming hardware.[16]

References

  1. Immersion Corp. 2021 Annual Report (Form 10-K) U.S. Securities and Exchange Commission, February 25, 2022^
  2. Brian Baxter. Immersion Elevates Legal Head to CEO amid Patent Battles Bloomberg Law, September 2, 2021, retrieved August 19, 2022^
  3. Kyle Gross. Game On: The Rising Prevalence of Patent-Related Issues in the Video Game Industry SMU Science and Technology Law Review, 2009, retrieved August 19, 2022^
  4. Apple Sued by Immersion for Allegedly Infringing Haptic Feedback Patents Used in 3D Touch Tech Times, February 12, 2016^
  5. About Immersion, retrieved August 19, 2022^
  6. Immersion - FAQ - Developer Immersion.com, retrieved 2007-08-26^
  7. Companies Redouble Efforts to Deliver Consistent Support, Compatibility Across Wide Range of Products Microsoft PressPass, February 3, 1999, retrieved 2007-08-26^
  8. Microsoft and Immersion Collaborate To Advance Feel-Simulation Technologies Microsoft PressPass, August 5, 1999, retrieved 2007-08-26^
  9. IMMERSION CORP (IMMR) IPO NASDAQ.com, retrieved 2015-10-05^
  10. Immersion Corporation's IP Value as an Acquisition Target (NASDAQ:IMMR) | Seeking Alpha July 29, 2014^
  11. Jon Mundy. Apple being sued for familiar vibrations Trusted Reviews, February 12, 2016, retrieved 2016-02-13^
  12. Jonathan Dornbrush. Nintendo Switch Touchscreen Technology Powered By Immersion Corporation IGN, 13 January 2017, retrieved 13 January 2017^
  13. Immersion Corporation - Corporate: Patents retrieved 2006-08-23^
  14. Zusha Elinson. Former GC Reflects on Time Immersed in IP Battles The Recorder, ALM, October 13, 2008, retrieved 2010-09-03^
  15. Joel Rosenblatt. Meta Copied VR Technology Key to Metaverse Gaming, Immersion Claims - BNN Bloomberg BNN, 2022-05-27, retrieved 2022-05-27^
  16. Sean Hollister. Valve just got sued by Immersion over Steam Deck and Index rumble The Verge, 2023-05-16, retrieved 2023-05-17^