Destroyer is a 1977 action video game developed and published by Atari, Inc. for arcades.[2] The player attempts to sink ships and destroy submarines from the perspective of a naval destroyer.
Gameplay
The playfield displays a ship moving across the surface (displayed as a wavy line) and submarines moving across the screen. The target depth is set using a dial control (displayed as a dashed line). Depth charges are dropped by pushing the dial control. The speed of the ship is controlled using a speed lever control. Charges that miss make a low boom. Charges that hit make a louder boom and trigger an explosion sequence. Points are awarded for successful hits. The game is timed, so the goal is to sink or destroy as many submarines as possible before the time expires.[3]
Development
Destroyer is a microprocessor-based game that uses the Motorola 6800.[4]