Derby Stallion

Derby Stallion (ダービースタリオン) - also known in Japan by the portmanteau abbreviation DerbyStal (ダビスタ) - is a series of genre-merging horse-racing and business simulation games originally created by ASCII. First released in December 1991, the series sold 6 million copies in Japan by 1999.[1]

Gameplay

The ultimate goal of the player in the Derby Stallion games is to win the title of GI (Group I) Racer. To do this, the player must attempt to develop the greatest stock of horses that they can in order to have the greatest chance at each of the weekday and holiday races that compose the 1-year racing schedule of the fictitious "SRA" (an abbreviation of Sonobe Racing Association) group. Between races, the player engages in numerous business simulation, farm simulation, and role-playing activities.

Derby Stallion games have evolved as newer members of the series have been added, allowing players greater and greater control over every aspect of the horse-raising business. As such, the player must now race horses and place racing bets, manage the working of a stables and/or ranch, select different studs and broodmares for breeding, learn to break and train horses, and set up advantageous horse trades or sales, among other duties. Players must also make critical decisions about appropriate ages to race horses, breeds to pursue, and the timing of events to coincide with race dates. As the player improves the stock of their horses, their racing statistics, and their position in the world of the horse business, their Group Ranking increases until they reach the goal of Group I at which point they have won the game. The games also allow the player to continue playing after the top goal has been met.

Derby Stallion games all feature a single-player mode, however much effort has been put into making the games as versatile as possible for multiplayer capabilities. Multiplayer functions allow players to trade or complete sales between themselves, to set up breeders' agreements, and to race against opponents. To accomplish this, various methods have been used to exchange data from the earliest password code exchange to online connectivity with PCs, Satellaview exchange (via 8MB memory packs and slotted application cartridge), and Randnet service.[2] Other methods of data exchange that have been developed include telephone satellite connections for players using DoCoMo phones.

Series

Reception

Derby Stallion: Best Race topped the Japanese Famitsu sales chart in June 1992.[16]

Derby Stallion III sold 1.2 million copies and Derby Stallion '96 sold 1.1 million copies.[17] According to Weekly Famitsu, the 1997 Derby Stallion for the PlayStation was Japan's third-best-selling game of 1997, with sales of 1.58 million units.[18] Derby Stallion '99 sold 1.1 million copies.[17]

References

  1. Kirsten Haukebo. Popular video game is based on racehorses The Courier-Journal, November 14, 1999, retrieved July 30, 2022^
  2. GDC: Miyamoto Unveils Camera Connection . IGN. 18 March 1999.^
  3. Best Keiba Derby Stallion GameSpot, retrieved 2020-08-06^
  4. Derby Stallion Zengokuban GameSpot, retrieved 2020-08-06^
  5. AllGame - Game Over www.allgame.com, retrieved 2019-11-23^
  6. Chris Johnston. Derby Stallion Tops a Million GameSpot, July 17, 1997, retrieved July 30, 2022^
  7. Derby Stallion for SEGA Saturn (1999) MobyGames, retrieved 2019-11-23^
  8. Derby Stallion 99 - IGN retrieved 2019-11-23^
  9. PC Games, Wikis, Cheats, Walkthroughs, News, Reviews & Videos - IGN retrieved 2019-11-23^
  10. Derby Stallion 64 Ships - IGN 10 August 2001, retrieved 7 August 2020^
  11. Derby Stallion 04 (Ps2: 2004): Reviews Metacritic, retrieved 2009-09-26^
  12. Derby Stallion - IGN retrieved 2019-11-23^
  13. Derby Stallion DS - IGN retrieved 2019-11-23^
  14. TGS 2005: Japanese publishers announce next-gen titles retrieved 2019-11-23^
  15. Derby Stallion launches December 3 in Japan Gematsu, 5 October 2020, retrieved October 5, 2020^
  16. Weekly Top 30 (6月19日) Famicom Tsūshin, 3 July 1992^
  17. Japan Platinum Game Chart The Magic Box, retrieved April 23, 2017^
  18. Ohbuchi, Yutaka. Japan's Top Ten of '97 GameSpot, February 5, 1998^